#include <LFGMgr.h>
Definition at line 296 of file LFGMgr.h.
◆ LFGDungeonData() [1/2]
| lfg::LFGDungeonData::LFGDungeonData |
( |
| ) |
|
◆ LFGDungeonData() [2/2]
◆ Entry()
| uint32 lfg::LFGDungeonData::Entry |
( |
| ) |
const |
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inline |
◆ contentTuningId
| uint32 lfg::LFGDungeonData::contentTuningId |
◆ difficulty
◆ expansion
| uint8 lfg::LFGDungeonData::expansion |
◆ finalDungeonEncounterId
| uint32 lfg::LFGDungeonData::finalDungeonEncounterId |
◆ group
| uint8 lfg::LFGDungeonData::group |
◆ id
| uint32 lfg::LFGDungeonData::id |
◆ map
| uint32 lfg::LFGDungeonData::map |
◆ name
| std::string lfg::LFGDungeonData::name |
| float lfg::LFGDungeonData::o |
◆ requiredItemLevel
| uint16 lfg::LFGDungeonData::requiredItemLevel |
◆ seasonal
| bool lfg::LFGDungeonData::seasonal |
◆ type
| uint8 lfg::LFGDungeonData::type |
| float lfg::LFGDungeonData::x |
| float lfg::LFGDungeonData::y |
| float lfg::LFGDungeonData::z |
The documentation for this struct was generated from the following files: