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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "GameObject.h"#include "InstanceScript.h"#include "Map.h"#include "nexus.h"
Include dependency graph for instance_nexus.cpp:Go to the source code of this file.
Classes | |
| class | instance_nexus |
| struct | instance_nexus::instance_nexus_InstanceMapScript |
Functions | |
| void | AddSC_instance_nexus () |
Variables | |
| DungeonEncounterData const | encounters [] |
| void AddSC_instance_nexus | ( | ) |
| DungeonEncounterData const encounters[] |
Definition at line 25 of file instance_nexus.cpp.