TrinityCore
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gamePCH.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18//add here most rarely modified headers to speed up debug build compilation
19
20#include "CellImpl.h"
21#include "DB2Stores.h"
22#include "DatabaseEnv.h"
23#include "GridNotifiersImpl.h"
24#include "Item.h"
25#include "Log.h"
26#include "ObjectMgr.h"
27#include "SpellMgr.h"
28#include "World.h"
29#include "WorldSession.h"
30
31// less commonly included headers but still giving compile time benefit
32#include "Group.h"
33#include "CriteriaHandler.h"
34#include "MotionMaster.h"
35#include "Battleground.h"
36#include "MiscPackets.h"
37#include "Guild.h"
38#include "MoveSpline.h"
39#include "CollectionMgr.h"
40#include "CreatureAI.h"
41#include "ScriptMgr.h"
42#include "SpellAuras.h"
43#include "Chat.h"
44#include "StringConvert.h"
45#include "SpellPackets.h"
46#include "InstanceScript.h"
47#include "BattlegroundMgr.h"
48#include "ObjectAccessor.h"
49#include "MapManager.h"
51#include "BattlePetMgr.h"
52#include "Pet.h"
53#include "AccountMgr.h"