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TrinityCore
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#include "FlightPathMovementGenerator.h"#include "DB2Stores.h"#include "GameEventSender.h"#include "Log.h"#include "Map.h"#include "MovementDefines.h"#include "MoveSpline.h"#include "MoveSplineInit.h"#include "ObjectMgr.h"#include "Player.h"#include <sstream>
Include dependency graph for FlightPathMovementGenerator.cpp:Go to the source code of this file.
Macros | |
| #define | FLIGHT_TRAVEL_UPDATE 100 |
| #define | TIMEDIFF_NEXT_WP 250 |
| #define | SKIP_SPLINE_POINT_DISTANCE_SQ (40.f * 40.f) |
| #define | PLAYER_FLIGHT_SPEED 32.0f |
Functions | |
| bool | IsNodeIncludedInShortenedPath (TaxiPathNodeEntry const *p1, TaxiPathNodeEntry const *p2) |
| #define FLIGHT_TRAVEL_UPDATE 100 |
Definition at line 30 of file FlightPathMovementGenerator.cpp.
| #define PLAYER_FLIGHT_SPEED 32.0f |
Definition at line 33 of file FlightPathMovementGenerator.cpp.
| #define SKIP_SPLINE_POINT_DISTANCE_SQ (40.f * 40.f) |
Definition at line 32 of file FlightPathMovementGenerator.cpp.
| #define TIMEDIFF_NEXT_WP 250 |
Definition at line 31 of file FlightPathMovementGenerator.cpp.
| bool IsNodeIncludedInShortenedPath | ( | TaxiPathNodeEntry const * | p1, |
| TaxiPathNodeEntry const * | p2 | ||
| ) |
Definition at line 205 of file FlightPathMovementGenerator.cpp.
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