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GameEventSender.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GameEventSender_h__
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#define GameEventSender_h__
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#include "
Define.h
"
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class
Map
;
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class
Player
;
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class
WorldObject
;
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namespace
GameEvents
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{
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TC_GAME_API
void
Trigger
(
uint32
gameEventId,
WorldObject
* source,
WorldObject
* target);
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TC_GAME_API
void
TriggerForPlayer
(
uint32
gameEventId,
Player
* source);
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TC_GAME_API
void
TriggerForMap
(
uint32
gameEventId,
Map
* map,
WorldObject
* source =
nullptr
,
WorldObject
* target =
nullptr
);
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}
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#endif
// GameEventSender_h__
Define.h
TC_GAME_API
#define TC_GAME_API
Definition
Define.h:129
uint32
uint32_t uint32
Definition
Define.h:154
Map
Definition
Map.h:225
Player
Definition
Player.h:1233
WorldObject
Definition
Object.h:281
GameEvents
Definition
GameEventSender.h:28
GameEvents::TriggerForMap
TC_GAME_API void TriggerForMap(uint32 gameEventId, Map *map, WorldObject *source=nullptr, WorldObject *target=nullptr)
Definition
GameEventSender.cpp:69
GameEvents::Trigger
TC_GAME_API void Trigger(uint32 gameEventId, WorldObject *source, WorldObject *target)
Definition
GameEventSender.cpp:28
GameEvents::TriggerForPlayer
TC_GAME_API void TriggerForPlayer(uint32 gameEventId, Player *source)
Definition
GameEventSender.cpp:54
server
game
Events
GameEventSender.h
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