uint32 const EncounterCount
@ NPC_ORATOR_KRIX_VIZK_CONVO
@ BOSS_IZO_THE_GRAND_SPLICER
@ DATA_IZO_THE_GRAND_SPLICER
@ DATA_FANGS_OF_THE_QUEEN
void SetBossNumber(uint32 number)
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
instance_city_of_threads()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
static constexpr ObjectData creatureData[]
static constexpr DungeonEncounterData const encounters[]
void AddSC_instance_city_of_threads()
instance_city_of_threads_InstanceMapScript(InstanceMap *map)