TrinityCore
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instance_city_of_threads.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "InstanceScript.h"
19#include "ScriptMgr.h"
20#include "city_of_threads.h"
21
31
32static constexpr DungeonEncounterData const encounters[] =
33{
34 { DATA_ORATOR_KRIX_VIZK, {{ 2907 }} },
35 { DATA_FANGS_OF_THE_QUEEN, {{ 2908 }} },
36 { DATA_THE_COAGLAMATION, {{ 2905 }} },
37 { DATA_IZO_THE_GRAND_SPLICER, {{ 2909 }} }
38};
39
61
#define DataHeader
uint32 const EncounterCount
#define COTScriptName
@ BOSS_VX
@ BOSS_THE_COAGLAMATION
@ NPC_ORATOR_KRIX_VIZK_CONVO
@ BOSS_ORATOR_KRIX_VIZK
@ BOSS_IZO_THE_GRAND_SPLICER
@ BOSS_NX
@ DATA_IZO_THE_GRAND_SPLICER
@ DATA_ORATOR_KRIX_VIZK
@ DATA_ORATOR_CONVO
@ DATA_FANGS_OF_THE_QUEEN
@ DATA_THE_COAGLAMATION
void SetBossNumber(uint32 number)
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
static constexpr ObjectData creatureData[]
static constexpr DungeonEncounterData const encounters[]
void AddSC_instance_city_of_threads()