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TrinityCore
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#include "Define.h"#include "Duration.h"#include "EnumFlag.h"#include "Optional.h"#include <algorithm>#include <string>#include <vector>
Include dependency graph for PlayerChoice.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | PlayerChoiceResponseRewardItem |
| struct | PlayerChoiceResponseRewardEntry |
| struct | PlayerChoiceResponseReward |
| struct | PlayerChoiceResponseMawPower |
| struct | PlayerChoiceResponse |
| struct | PlayerChoice |
Enumerations | |
| enum class | PlayerChoiceResponseFlags : int32 { None = 0x000 , DisabledButton = 0x001 , DesaturateArt = 0x002 , DisabledOption = 0x004 , ConsolidateWidgets = 0x020 , ShowCheckmark = 0x040 , HideButtonShowText = 0x080 , Selected = 0x100 } |
Functions | |
| DEFINE_ENUM_FLAG (PlayerChoiceResponseFlags) | |
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strong |
| Enumerator | |
|---|---|
| None | |
| DisabledButton | |
| DesaturateArt | |
| DisabledOption | |
| ConsolidateWidgets | |
| ShowCheckmark | |
| HideButtonShowText | |
| Selected | |
Definition at line 72 of file PlayerChoice.h.
| DEFINE_ENUM_FLAG | ( | PlayerChoiceResponseFlags | ) |