TrinityCore
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boss_alizabal.cpp File Reference
#include "ScriptMgr.h"
#include "baradin_hold.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptedCreature.h"
+ Include dependency graph for boss_alizabal.cpp:

Go to the source code of this file.

Classes

class  at_alizabal_intro
 
class  boss_alizabal
 
struct  boss_alizabal::boss_alizabalAI
 

Enumerations

enum  Texts {
  SAY_INTRO = 1 , SAY_AGGRO = 2 , SAY_HATE = 3 , SAY_SKEWER = 4 ,
  SAY_SKEWER_ANNOUNCE = 5 , SAY_BLADE_STORM = 6 , SAY_SLAY = 10 , SAY_DEATH = 12
}
 
enum  Spells {
  SPELL_BLADE_DANCE = 105784 , SPELL_BLADE_DANCE_DUMMY = 105828 , SPELL_SEETHING_HATE = 105067 , SPELL_SKEWER = 104936 ,
  SPELL_BERSERK = 47008
}
 
enum  Actions { ACTION_INTRO = 1 }
 
enum  Points { POINT_STORM = 1 }
 
enum  Events { EVENT_RANDOM_CAST = 1 , EVENT_STOP_STORM = 2 , EVENT_MOVE_STORM = 3 , EVENT_CAST_STORM = 4 }
 

Functions

void AddSC_boss_alizabal ()
 

Enumeration Type Documentation

◆ Actions

enum Actions
Enumerator
ACTION_INTRO 

Definition at line 47 of file boss_alizabal.cpp.

◆ Events

enum Events
Enumerator
EVENT_RANDOM_CAST 
EVENT_STOP_STORM 
EVENT_MOVE_STORM 
EVENT_CAST_STORM 

Definition at line 57 of file boss_alizabal.cpp.

◆ Points

enum Points
Enumerator
POINT_STORM 

Definition at line 52 of file boss_alizabal.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_BLADE_DANCE 
SPELL_BLADE_DANCE_DUMMY 
SPELL_SEETHING_HATE 
SPELL_SKEWER 
SPELL_BERSERK 

Definition at line 38 of file boss_alizabal.cpp.

◆ Texts

enum Texts
Enumerator
SAY_INTRO 
SAY_AGGRO 
SAY_HATE 
SAY_SKEWER 
SAY_SKEWER_ANNOUNCE 
SAY_BLADE_STORM 
SAY_SLAY 
SAY_DEATH 

Definition at line 26 of file boss_alizabal.cpp.

Function Documentation

◆ AddSC_boss_alizabal()

void AddSC_boss_alizabal ( )

Definition at line 262 of file boss_alizabal.cpp.

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