Go to the source code of this file.
|
| enum | Spells { SPELL_WILDLY_STABBING = 86726
, SPELL_SWEEP = 86729
, SPELL_VANISH = 55964
, SPELL_SHADOWSTEP = 55966
} |
| |
| enum | Events {
EVENT_WILDLY_STABBING = 1
, EVENT_SWEEP
, EVENT_VANISH
, EVENT_JUST_VANISHED
,
EVENT_ATTACK_RANDOM
, EVENT_MORTIMER_MOLOCH_EMOTE
, EVENT_MORTIMER_MOLOCH_DEATH
} |
| |
| enum | Says {
SAY_PULL = 0
, SAY_VANISH = 1
, SAY_DEATH = 2
, MORTIMER_MOLOCH_DEATH = 0
,
MORTIMER_MOLOCH_EMOTE = 1
} |
| |
| enum | Points { POINT_FINISH = 1
} |
| |
◆ Events
| Enumerator |
|---|
| EVENT_WILDLY_STABBING | |
| EVENT_SWEEP | |
| EVENT_VANISH | |
| EVENT_JUST_VANISHED | |
| EVENT_ATTACK_RANDOM | |
| EVENT_MORTIMER_MOLOCH_EMOTE | |
| EVENT_MORTIMER_MOLOCH_DEATH | |
Definition at line 31 of file boss_randolph_moloch.cpp.
◆ Points
◆ Says
| Enumerator |
|---|
| SAY_PULL | |
| SAY_VANISH | |
| SAY_DEATH | |
| MORTIMER_MOLOCH_DEATH | |
| MORTIMER_MOLOCH_EMOTE | |
Definition at line 43 of file boss_randolph_moloch.cpp.
◆ Spells
◆ AddSC_boss_randolph_moloch()
| void AddSC_boss_randolph_moloch |
( |
| ) |
|
◆ mortimerMolochPos
| Position const mortimerMolochPos = { 145.5811f, 0.7059f, -25.606f, 6.2f } |