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boss_randolph_moloch.cpp File Reference
#include "MotionMaster.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "the_stockade.h"
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Go to the source code of this file.

Classes

struct  boss_randolph_moloch
 
struct  npc_mortimer_moloch
 

Enumerations

enum  Spells { SPELL_WILDLY_STABBING = 86726 , SPELL_SWEEP = 86729 , SPELL_VANISH = 55964 , SPELL_SHADOWSTEP = 55966 }
 
enum  Events {
  EVENT_WILDLY_STABBING = 1 , EVENT_SWEEP , EVENT_VANISH , EVENT_JUST_VANISHED ,
  EVENT_ATTACK_RANDOM , EVENT_MORTIMER_MOLOCH_EMOTE , EVENT_MORTIMER_MOLOCH_DEATH
}
 
enum  Says {
  SAY_PULL = 0 , SAY_VANISH = 1 , SAY_DEATH = 2 , MORTIMER_MOLOCH_DEATH = 0 ,
  MORTIMER_MOLOCH_EMOTE = 1
}
 
enum  Points { POINT_FINISH = 1 }
 

Functions

void AddSC_boss_randolph_moloch ()
 

Variables

Position const mortimerMolochPos = { 145.5811f, 0.7059f, -25.606f, 6.2f }
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_WILDLY_STABBING 
EVENT_SWEEP 
EVENT_VANISH 
EVENT_JUST_VANISHED 
EVENT_ATTACK_RANDOM 
EVENT_MORTIMER_MOLOCH_EMOTE 
EVENT_MORTIMER_MOLOCH_DEATH 

Definition at line 31 of file boss_randolph_moloch.cpp.

◆ Points

enum Points
Enumerator
POINT_FINISH 

Definition at line 53 of file boss_randolph_moloch.cpp.

◆ Says

enum Says
Enumerator
SAY_PULL 
SAY_VANISH 
SAY_DEATH 
MORTIMER_MOLOCH_DEATH 
MORTIMER_MOLOCH_EMOTE 

Definition at line 43 of file boss_randolph_moloch.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_WILDLY_STABBING 
SPELL_SWEEP 
SPELL_VANISH 
SPELL_SHADOWSTEP 

Definition at line 23 of file boss_randolph_moloch.cpp.

Function Documentation

◆ AddSC_boss_randolph_moloch()

void AddSC_boss_randolph_moloch ( )

Definition at line 189 of file boss_randolph_moloch.cpp.

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Variable Documentation

◆ mortimerMolochPos

Position const mortimerMolochPos = { 145.5811f, 0.7059f, -25.606f, 6.2f }

Definition at line 58 of file boss_randolph_moloch.cpp.