TrinityCore
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#include "MapManager.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
#include "Containers.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "GarrisonMap.h"
#include "Group.h"
#include "InstanceLockMgr.h"
#include "Log.h"
#include "Map.h"
#include "OutdoorPvPMgr.h"
#include "Player.h"
#include "ScenarioMgr.h"
#include "ScriptMgr.h"
#include "World.h"
#include "WorldStateMgr.h"
#include <boost/dynamic_bitset.hpp>
#include <numeric>
Go to the source code of this file.
Classes | |
class | SplitByFactionMapScript |