26 return _session->HandleProcessClientRequest(request, response);
31 return _session->HandleGetAllValuesForAttribute(request, response);
GameUtilities(Session *session)
uint32 HandleProcessClientRequest(game_utilities::v1::ClientRequest const *request, game_utilities::v1::ClientResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override
uint32 HandleGetAllValuesForAttribute(game_utilities::v1::GetAllValuesForAttributeRequest const *request, game_utilities::v1::GetAllValuesForAttributeResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override