169 smallPillarGuids.insert(std::end(smallPillarGuids), std::begin(
_gearGUIDs), std::end(
_gearGUIDs));
171 for (
ObjectGuid const& guid : smallPillarGuids)
176 go->UseDoorOrButton();
178 go->ResetDoorOrButton();
191 go->ResetDoorOrButton();
193 go->UseDoorOrButton();
198 allObjects.insert(std::end(allObjects), std::begin(smallPillarGuids), std::end(smallPillarGuids));
199 allObjects.insert(std::end(allObjects), std::begin(bigPillarGuids), std::end(bigPillarGuids));
207 bool isCollision =
false;
208 switch (go->GetEntry())
223 go->SetGoState(state);
228 go->SendUpdateToPlayer(player);