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TrinityCore
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#include "WorldSession.h"#include "CellImpl.h"#include "Common.h"#include "Corpse.h"#include "Creature.h"#include "DB2Stores.h"#include "GameObject.h"#include "GridNotifiersImpl.h"#include "Group.h"#include "Guild.h"#include "Item.h"#include "Log.h"#include "Loot.h"#include "LootItemStorage.h"#include "LootPackets.h"#include "MapUtils.h"#include "Object.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"#include "SpellMgr.h"#include "World.h"
Include dependency graph for LootHandler.cpp:Go to the source code of this file.
Classes | |
| class | AELootCreatureCheck |