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TrinityCore
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#include "BattlegroundScript.h"#include "BattlegroundMgr.h"#include "Creature.h"#include "GameEventSender.h"#include "GameObject.h"#include "Log.h"#include "Map.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "ScriptMgr.h"#include "WorldStateMgr.h"
Include dependency graph for BattlegroundScript.cpp: