TrinityCore
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RandomMovementGenerator.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef TRINITY_RANDOMMOTIONGENERATOR_H
19#define TRINITY_RANDOMMOTIONGENERATOR_H
20
21#include "MovementGenerator.h"
22#include "Optional.h"
23#include "Position.h"
24#include "Timer.h"
25
26class PathGenerator;
27
28template<class T>
29class RandomMovementGenerator : public MovementGeneratorMedium<T, RandomMovementGenerator<T>>
30{
31 public:
32 explicit RandomMovementGenerator(float distance, Optional<Milliseconds> duration = {}, Optional<float> speed = {},
35
37
38 void Pause(uint32 timer) override;
39 void Resume(uint32 overrideTimer) override;
40
41 void DoInitialize(T*);
42 void DoReset(T*);
43 bool DoUpdate(T*, uint32);
44 void DoDeactivate(T*);
45 void DoFinalize(T*, bool, bool);
46
48
49 private:
50 void SetRandomLocation(T*);
51
52 std::unique_ptr<PathGenerator> _path;
60};
61
62#endif
uint8_t uint8
Definition Define.h:156
uint32_t uint32
Definition Define.h:154
MovementWalkRunSpeedSelectionMode
MovementGeneratorType
@ MOVEMENTGENERATOR_FLAG_SPEED_UPDATE_PENDING
std::optional< T > Optional
Optional helper class to wrap optional values within.
Definition Optional.h:25
void AddFlag(uint16 const flag)
MovementWalkRunSpeedSelectionMode _speedSelectionMode
Optional< TimeTracker > _duration
std::unique_ptr< PathGenerator > _path
void Pause(uint32 timer) override
MovementGeneratorType GetMovementGeneratorType() const override
void Resume(uint32 overrideTimer) override