TrinityCore
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#include "ScriptMgr.h"
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "ScriptedCreature.h"
#include "zulaman.h"
Go to the source code of this file.
Classes | |
class | instance_zulaman |
struct | instance_zulaman::instance_zulaman_InstanceScript |
Functions | |
void | AddSC_instance_zulaman () |
Variables | |
DungeonEncounterData const | encounters [] |
void AddSC_instance_zulaman | ( | ) |
DungeonEncounterData const encounters[] |
Definition at line 26 of file instance_zulaman.cpp.