#include <OutdoorPvPZM.h>
Definition at line 124 of file OutdoorPvPZM.h.
◆ ZMControlZoneHandler()
◆ GetOutdoorPvpZM()
◆ GetWorldStateAllianceMap()
uint32 ZMControlZoneHandler::GetWorldStateAllianceMap |
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◆ GetWorldStateAllianceUI()
uint32 ZMControlZoneHandler::GetWorldStateAllianceUI |
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◆ GetWorldStateHordeMap()
uint32 ZMControlZoneHandler::GetWorldStateHordeMap |
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◆ GetWorldStateHordeUI()
uint32 ZMControlZoneHandler::GetWorldStateHordeUI |
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◆ GetWorldStateNeutralMap()
uint32 ZMControlZoneHandler::GetWorldStateNeutralMap |
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◆ GetWorldStateNeutralUI()
uint32 ZMControlZoneHandler::GetWorldStateNeutralUI |
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◆ HandleNeutralEvent()
void ZMControlZoneHandler::HandleNeutralEvent |
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GameObject * |
controlZone | ) |
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◆ HandleNeutralEventAlliance()
void ZMControlZoneHandler::HandleNeutralEventAlliance |
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GameObject * |
controlZone | ) |
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◆ HandleNeutralEventHorde()
void ZMControlZoneHandler::HandleNeutralEventHorde |
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GameObject * |
controlZone | ) |
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◆ HandleProgressEventAlliance()
void ZMControlZoneHandler::HandleProgressEventAlliance |
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GameObject * |
controlZone | ) |
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◆ HandleProgressEventHorde()
void ZMControlZoneHandler::HandleProgressEventHorde |
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GameObject * |
controlZone | ) |
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◆ _textBeaconTakenAlliance
uint32 ZMControlZoneHandler::_textBeaconTakenAlliance |
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◆ _textBeaconTakenHorde
uint32 ZMControlZoneHandler::_textBeaconTakenHorde |
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◆ _worldstateAllianceMap
uint32 ZMControlZoneHandler::_worldstateAllianceMap |
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◆ _worldstateAllianceUi
uint32 ZMControlZoneHandler::_worldstateAllianceUi |
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◆ _worldstateHordeMap
uint32 ZMControlZoneHandler::_worldstateHordeMap |
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◆ _worldstateHordeUi
uint32 ZMControlZoneHandler::_worldstateHordeUi |
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◆ _worldstateNeutralMap
uint32 ZMControlZoneHandler::_worldstateNeutralMap |
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◆ _worldstateNeutralUi
uint32 ZMControlZoneHandler::_worldstateNeutralUi |
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The documentation for this class was generated from the following files: