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TrinityCore
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#include <OutdoorPvPZM.h>
Inheritance diagram for OutdoorPvPZM:Public Member Functions | |
| OutdoorPvPZM (Map *map) | |
| bool | SetupOutdoorPvP () override |
| void | HandlePlayerEnterZone (Player *player, uint32 zone) override |
| void | HandlePlayerLeaveZone (Player *player, uint32 zone) override |
| void | Update (uint32 diff) override |
| void | SendRemoveWorldStates (Player *player) override |
| void | HandleKillImpl (Player *player, Unit *killed) override |
| uint32 | GetAllianceTowersControlled () const |
| void | SetAllianceTowersControlled (uint32 count) |
| uint32 | GetHordeTowersControlled () const |
| void | SetHordeTowersControlled (uint32 count) |
| OPvPCapturePointZM_Graveyard * | GetGraveyard () |
Public Member Functions inherited from OutdoorPvP | |
| OutdoorPvP (Map *map) | |
| OutdoorPvP (OutdoorPvP const &right)=delete | |
| OutdoorPvP (OutdoorPvP &&right)=delete | |
| OutdoorPvP & | operator= (OutdoorPvP const &right)=delete |
| OutdoorPvP & | operator= (OutdoorPvP &&right)=delete |
| virtual | ~OutdoorPvP () |
| virtual bool | HandleAreaTrigger (Player *, uint32, bool) |
| virtual bool | HandleCustomSpell (Player *player, uint32 spellId, GameObject *go) |
| virtual bool | HandleOpenGo (Player *player, GameObject *go) |
| void | OnCreatureCreate (Creature *) override |
| int32 | GetWorldState (int32 worldStateId) const |
| void | SetWorldState (int32 worldStateId, int32 value) |
| virtual void | HandleKill (Player *killer, Unit *killed) |
| virtual void | AwardKillBonus (Player *) |
| uint32 | GetTypeId () const |
| virtual bool | HandleDropFlag (Player *player, uint32 spellId) |
| void | TeamApplyBuff (TeamId team, uint32 spellId, uint32 spellId2=0) |
| void | SendDefenseMessage (uint32 zoneId, uint32 id) |
| Map * | GetMap () const |
| void | ProcessEvent (WorldObject *target, uint32 eventId, WorldObject *invoker) override |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () noexcept | |
| ZoneScript (ZoneScript const &right) | |
| ZoneScript (ZoneScript &&right) noexcept | |
| ZoneScript & | operator= (ZoneScript const &right) |
| ZoneScript & | operator= (ZoneScript &&right) noexcept |
| virtual | ~ZoneScript () |
| virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual void | OnCreatureRemove (Creature *) |
| virtual void | OnGameObjectCreate (GameObject *) |
| virtual void | OnGameObjectRemove (GameObject *) |
| virtual void | OnAreaTriggerCreate (AreaTrigger *areaTrigger) |
| virtual void | OnAreaTriggerRemove (AreaTrigger *areaTrigger) |
| virtual void | OnUnitDeath (Unit *unit) |
| virtual void | OnCreatureGroupDepleted (CreatureGroup const *creatureGroup) |
| virtual ObjectGuid | GetGuidData (uint32) const |
| virtual void | SetGuidData (uint32, ObjectGuid) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
| virtual uint32 | GetData (uint32) const |
| virtual void | SetData (uint32, uint32) |
| virtual void | TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) |
| virtual void | DoAction (uint32 actionId, WorldObject *source=nullptr, WorldObject *target=nullptr) |
| virtual void | OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) |
| virtual bool | CanCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnFlagTaken (GameObject *flag, Player *player) |
| virtual void | OnFlagDropped (ObjectGuid const &flagGuid, Player *player) |
Private Attributes | |
| std::unique_ptr< OPvPCapturePointZM_Graveyard > | m_Graveyard |
| uint32 | m_AllianceTowersControlled |
| uint32 | m_HordeTowersControlled |
Additional Inherited Members | |
Public Types inherited from OutdoorPvP | |
| typedef std::map< ObjectGuid::LowType, std::unique_ptr< OPvPCapturePoint > > | OPvPCapturePointMap |
| typedef std::unordered_map< uint32, std::unique_ptr< OutdoorPvPControlZoneHandler > > | ControlZoneHandlerMap |
Static Public Member Functions inherited from OutdoorPvP | |
| static TeamId | GetTeamIdByTeam (uint32 team) |
Protected Member Functions inherited from OutdoorPvP | |
| void | BroadcastPacket (WorldPacket const *data) const |
| virtual void | HandlePlayerResurrects (Player *player, uint32 zone) |
| void | RegisterZone (uint32 zoneid) |
| bool | HasPlayer (Player const *player) const |
| void | TeamCastSpell (TeamId team, int32 spellId) |
| template<class Worker > | |
| void | BroadcastWorker (Worker &_worker, uint32 zoneId) |
Protected Attributes inherited from OutdoorPvP | |
| OPvPCapturePointMap | m_capturePoints |
| ControlZoneHandlerMap | ControlZoneHandlers |
| GuidSet | m_players [2] |
| uint32 | m_TypeId |
| Map * | m_map |
Definition at line 179 of file OutdoorPvPZM.h.
| OutdoorPvPZM::OutdoorPvPZM | ( | Map * | map | ) |
Definition at line 140 of file OutdoorPvPZM.cpp.
References OutdoorPvP::ControlZoneHandlers, m_AllianceTowersControlled, m_HordeTowersControlled, OutdoorPvP::m_TypeId, OUTDOOR_PVP_ZM, TEXT_EAST_BEACON_TAKEN_ALLIANCE, TEXT_EAST_BEACON_TAKEN_HORDE, TEXT_WEST_BEACON_TAKEN_ALLIANCE, TEXT_WEST_BEACON_TAKEN_HORDE, ZM_GO_ENTRY_BEACON_EAST, ZM_GO_ENTRY_BEACON_WEST, ZM_MAP_TOWER_EAST_A, ZM_MAP_TOWER_EAST_H, ZM_MAP_TOWER_EAST_N, ZM_MAP_TOWER_WEST_A, ZM_MAP_TOWER_WEST_H, ZM_MAP_TOWER_WEST_N, ZM_UI_TOWER_EAST_A, ZM_UI_TOWER_EAST_H, ZM_UI_TOWER_EAST_N, ZM_UI_TOWER_WEST_A, ZM_UI_TOWER_WEST_H, and ZM_UI_TOWER_WEST_N.
| uint32 OutdoorPvPZM::GetAllianceTowersControlled | ( | ) | const |
Definition at line 315 of file OutdoorPvPZM.cpp.
References m_AllianceTowersControlled.
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inline |
Definition at line 196 of file OutdoorPvPZM.h.
References m_Graveyard.
Referenced by npc_zm_field_scout::CanObtainBanner(), and npc_zm_field_scout::OnGossipSelect().
| uint32 OutdoorPvPZM::GetHordeTowersControlled | ( | ) | const |
Definition at line 325 of file OutdoorPvPZM.cpp.
References m_HordeTowersControlled.
Reimplemented from OutdoorPvP.
Definition at line 185 of file OutdoorPvPZM.cpp.
References ALLIANCE, WorldObject::CastSpell(), Player::GetTeam(), BaseEntity::GetTypeId(), HORDE, Object::ToPlayer(), TYPEID_PLAYER, ZM_AlliancePlayerKillReward, and ZM_HordePlayerKillReward.
Reimplemented from OutdoorPvP.
Definition at line 115 of file OutdoorPvPZM.cpp.
References ALLIANCE, WorldObject::CastSpell(), Player::GetTeam(), OutdoorPvP::HandlePlayerEnterZone(), HORDE, m_Graveyard, ZM_CAPTURE_BUFF, ZM_GRAVEYARD_A, and ZM_GRAVEYARD_H.
Reimplemented from OutdoorPvP.
Definition at line 130 of file OutdoorPvPZM.cpp.
References OutdoorPvP::HandlePlayerLeaveZone(), Unit::RemoveAurasDueToSpell(), ZM_BATTLE_STANDARD_A, ZM_BATTLE_STANDARD_H, and ZM_CAPTURE_BUFF.
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overridevirtual |
Reimplemented from OutdoorPvP.
Definition at line 335 of file OutdoorPvPZM.cpp.
References WorldPackets::WorldState::InitWorldStates::AreaID, OutdoorPvP::ControlZoneHandlers, WorldObject::GetAreaId(), WorldLocation::GetMapId(), ZMControlZoneHandler::GetWorldStateAllianceMap(), ZMControlZoneHandler::GetWorldStateAllianceUI(), ZMControlZoneHandler::GetWorldStateHordeMap(), ZMControlZoneHandler::GetWorldStateHordeUI(), ZMControlZoneHandler::GetWorldStateNeutralMap(), ZMControlZoneHandler::GetWorldStateNeutralUI(), WorldObject::GetZoneId(), WorldPackets::WorldState::InitWorldStates::MapID, Player::SendDirectMessage(), WorldPackets::WorldState::InitWorldStates::SubareaID, WorldPackets::WorldState::InitWorldStates::Worldstates, WorldPackets::WorldState::InitWorldStates::Write(), ZM_MAP_ALLIANCE_FLAG_NOT_READY, ZM_MAP_ALLIANCE_FLAG_READY, ZM_MAP_GRAVEYARD_A, ZM_MAP_GRAVEYARD_H, ZM_MAP_GRAVEYARD_N, ZM_MAP_HORDE_FLAG_NOT_READY, and ZM_MAP_HORDE_FLAG_READY.
| void OutdoorPvPZM::SetAllianceTowersControlled | ( | uint32 | count | ) |
Definition at line 320 of file OutdoorPvPZM.cpp.
References m_AllianceTowersControlled.
Referenced by ZMControlZoneHandler::HandleNeutralEventAlliance(), and ZMControlZoneHandler::HandleProgressEventAlliance().
| void OutdoorPvPZM::SetHordeTowersControlled | ( | uint32 | count | ) |
Definition at line 330 of file OutdoorPvPZM.cpp.
References m_HordeTowersControlled.
Referenced by ZMControlZoneHandler::HandleNeutralEventHorde(), and ZMControlZoneHandler::HandleProgressEventHorde().
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overridevirtual |
Reimplemented from OutdoorPvP.
Definition at line 171 of file OutdoorPvPZM.cpp.
References m_AllianceTowersControlled, m_Graveyard, m_HordeTowersControlled, OutdoorPvPZMBuffZones, OutdoorPvPZMBuffZonesNum, and OutdoorPvP::RegisterZone().
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overridevirtual |
Reimplemented from OutdoorPvP.
Definition at line 104 of file OutdoorPvPZM.cpp.
References ALLIANCE, HORDE, m_AllianceTowersControlled, m_Graveyard, m_HordeTowersControlled, OutdoorPvP::Update(), and ZM_NUM_BEACONS.
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private |
Definition at line 200 of file OutdoorPvPZM.h.
Referenced by GetAllianceTowersControlled(), OutdoorPvPZM(), SetAllianceTowersControlled(), SetupOutdoorPvP(), and Update().
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private |
Definition at line 199 of file OutdoorPvPZM.h.
Referenced by GetGraveyard(), HandlePlayerEnterZone(), SetupOutdoorPvP(), and Update().
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private |
Definition at line 201 of file OutdoorPvPZM.h.
Referenced by GetHordeTowersControlled(), OutdoorPvPZM(), SetHordeTowersControlled(), SetupOutdoorPvP(), and Update().