Go to the source code of this file.
|
| enum | Yells {
SAY_AGGRO = 0
, SAY_PLAYER_KILL = 1
, SAY_DISMOUNT_OHGAN = 2
, EMOTE_DEVASTATING_SLAM = 3
,
SAY_REANIMATE_OHGAN = 4
, EMOTE_FRENZY = 5
, SAY_FRENZY = 6
, SAY_DEATH = 7
} |
| |
| enum | Spells {
SPELL_BLOODLORD_AURA = 96480
, SPELL_SUMMON_OHGAN = 96717
, SPELL_REANIMATE_OHGAN = 96724
, SPELL_DECAPITATE = 96682
,
SPELL_BLOODLETTING = 96776
, SPELL_BLOODLETTING_DAMAGE = 96777
, SPELL_BLOODLETTING_HEAL = 96778
, SPELL_FRENZY = 96800
,
SPELL_LEVEL_UP = 96662
, SPELL_DEVASTATING_SLAM = 96740
, SPELL_DEVASTATING_SLAM_TRIGGER = 96761
, SPELL_DEVASTATING_SLAM_DAMAGE = 97385
,
SPELL_SPIRIT_VENGEANCE_CANCEL = 96821
, SPELL_REVIVE = 96484
, SPELL_OHGAN_HEART_VISUAL = 96727
, SPELL_PERMANENT_FEIGN_DEATH = 96733
,
SPELL_CLEAR_ALL = 28471
, SPELL_OHGAN_ORDERS = 96721
, SPELL_OHGAN_ORDERS_TRIGGER = 96722
} |
| |
| enum | Events {
EVENT_SUMMON_OHGAN = 1
, EVENT_DECAPITATE = 2
, EVENT_BLOODLETTING = 3
, EVENT_REANIMATE_OHGAN = 4
,
EVENT_REANIMATE_OHGAN_COOLDOWN = 5
, EVENT_DEVASTATING_SLAM = 6
} |
| |
| enum | Action { ACTION_OHGAN_IS_DEATH = 1
, ACTION_START_REVIVE = 2
, ACTION_REVIVE = 1
} |
| |
| enum | MandokirMisc { POINT_START_REVIVE = 1
, DATA_OHGANOT_SO_FAST = 5762
, DATA_REVIVE_GUID = 0
} |
| |
| enum | SummonGroups { SUMMON_GROUP_CHAINED_SPIRIT = 0
} |
| |
◆ Action
| Enumerator |
|---|
| ACTION_OHGAN_IS_DEATH | |
| ACTION_START_REVIVE | |
| ACTION_REVIVE | |
Definition at line 81 of file boss_mandokir.cpp.
◆ Events
| Enumerator |
|---|
| EVENT_SUMMON_OHGAN | |
| EVENT_DECAPITATE | |
| EVENT_BLOODLETTING | |
| EVENT_REANIMATE_OHGAN | |
| EVENT_REANIMATE_OHGAN_COOLDOWN | |
| EVENT_DEVASTATING_SLAM | |
Definition at line 70 of file boss_mandokir.cpp.
◆ MandokirMisc
| Enumerator |
|---|
| POINT_START_REVIVE | |
| DATA_OHGANOT_SO_FAST | |
| DATA_REVIVE_GUID | |
Definition at line 91 of file boss_mandokir.cpp.
◆ Spells
| Enumerator |
|---|
| SPELL_BLOODLORD_AURA | |
| SPELL_SUMMON_OHGAN | |
| SPELL_REANIMATE_OHGAN | |
| SPELL_DECAPITATE | |
| SPELL_BLOODLETTING | |
| SPELL_BLOODLETTING_DAMAGE | |
| SPELL_BLOODLETTING_HEAL | |
| SPELL_FRENZY | |
| SPELL_LEVEL_UP | |
| SPELL_DEVASTATING_SLAM | |
| SPELL_DEVASTATING_SLAM_TRIGGER | |
| SPELL_DEVASTATING_SLAM_DAMAGE | |
| SPELL_SPIRIT_VENGEANCE_CANCEL | |
| SPELL_REVIVE | |
| SPELL_OHGAN_HEART_VISUAL | |
| SPELL_PERMANENT_FEIGN_DEATH | |
| SPELL_CLEAR_ALL | |
| SPELL_OHGAN_ORDERS | |
| SPELL_OHGAN_ORDERS_TRIGGER | |
Definition at line 42 of file boss_mandokir.cpp.
◆ SummonGroups
◆ Yells
| Enumerator |
|---|
| SAY_AGGRO | |
| SAY_PLAYER_KILL | |
| SAY_DISMOUNT_OHGAN | |
| EMOTE_DEVASTATING_SLAM | |
| SAY_REANIMATE_OHGAN | |
| EMOTE_FRENZY | |
| SAY_FRENZY | |
| SAY_DEATH | |
Definition at line 30 of file boss_mandokir.cpp.
◆ AddSC_boss_mandokir()
| void AddSC_boss_mandokir |
( |
| ) |
|