TrinityCore
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arena_cage_of_carnage Struct Reference
+ Inheritance diagram for arena_cage_of_carnage:

Public Member Functions

 arena_cage_of_carnage (BattlegroundMap *map)
 
void OnUpdate (uint32 diff) override
 
void OnStart () override
 
void DoAction (uint32 actionId, WorldObject *source, WorldObject *target) override
 
void OnPrepareStage2 () override
 
void OnCreatureCreate (Creature *creature) override
 
void OnGameObjectCreate (GameObject *gameobject) override
 
void OnPlayerJoined (Player *player, bool) override
 
void HandleKill (Player const *victim) const
 
void HandleReactionLowHealth (Player const *victim) const
 
- Public Member Functions inherited from ArenaScript
 ArenaScript (BattlegroundMap *map)
 
 ~ArenaScript () override=default
 
- Public Member Functions inherited from BattlegroundScript
 BattlegroundScript (BattlegroundMap *map) noexcept
 
 ~BattlegroundScript () override=default
 
virtual void OnInit ()
 
virtual void OnPrepareStage1 ()
 
virtual void OnPrepareStage3 ()
 
virtual void OnEnd (Team winner)
 
virtual void OnPlayerLeft (Player *player)
 
virtual void OnPlayerKilled (Player *victim, Player *killer)
 
virtual void OnUnitKilled (Creature *victim, Unit *killer)
 
virtual Team GetPrematureWinner ()
 
void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
 
- Public Member Functions inherited from ZoneScript
 ZoneScript () noexcept
 
 ZoneScript (ZoneScript const &right)
 
 ZoneScript (ZoneScript &&right) noexcept
 
ZoneScript & operator= (ZoneScript const &right)
 
ZoneScript & operator= (ZoneScript &&right) noexcept
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnAreaTriggerCreate (AreaTrigger *areaTrigger)
 
virtual void OnAreaTriggerRemove (AreaTrigger *areaTrigger)
 
virtual void OnUnitDeath (Unit *unit)
 
virtual void OnCreatureGroupDepleted (CreatureGroup const *creatureGroup)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *obj, uint32 eventId, WorldObject *invoker)
 
virtual void OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)
 
virtual bool CanCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnFlagTaken (GameObject *flag, Player *player)
 
virtual void OnFlagDropped (ObjectGuid const &flagGuid, Player *player)
 

Private Attributes

GuidVector _doorGUIDs
 
ObjectGuid _naminzeGUID
 
TaskScheduler _scheduler
 

Additional Inherited Members

- Protected Member Functions inherited from ArenaScript
GameObject * CreateObject (uint32 entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, GOState goState=GO_STATE_READY) const
 
Creature * CreateCreature (uint32 entry, float x, float y, float z, float o) const
 
- Protected Member Functions inherited from BattlegroundScript
void UpdateWorldState (int32 worldStateId, int32 value, bool hidden=false) const
 
- Protected Attributes inherited from BattlegroundScript
BattlegroundMap * battlegroundMap
 
Battleground * battleground
 

Detailed Description

Definition at line 81 of file arena_cage_of_carnage.cpp.

Constructor & Destructor Documentation

◆ arena_cage_of_carnage()

arena_cage_of_carnage::arena_cage_of_carnage ( BattlegroundMap *  map)
inlineexplicit

Definition at line 83 of file arena_cage_of_carnage.cpp.

Member Function Documentation

◆ DoAction()

void arena_cage_of_carnage::DoAction ( uint32  actionId,
WorldObject *  source,
WorldObject *  target 
)
inlineoverridevirtual

◆ HandleKill()

◆ HandleReactionLowHealth()

◆ OnCreatureCreate()

void arena_cage_of_carnage::OnCreatureCreate ( Creature *  creature)
inlineoverridevirtual

◆ OnGameObjectCreate()

void arena_cage_of_carnage::OnGameObjectCreate ( GameObject *  gameobject)
inlineoverridevirtual

◆ OnPlayerJoined()

void arena_cage_of_carnage::OnPlayerJoined ( Player *  player,
bool   
)
inlineoverridevirtual

◆ OnPrepareStage2()

void arena_cage_of_carnage::OnPrepareStage2 ( )
inlineoverridevirtual

◆ OnStart()

◆ OnUpdate()

void arena_cage_of_carnage::OnUpdate ( uint32  diff)
inlineoverridevirtual

Reimplemented from BattlegroundScript.

Definition at line 85 of file arena_cage_of_carnage.cpp.

References _scheduler, and TaskScheduler::Update().

Member Data Documentation

◆ _doorGUIDs

GuidVector arena_cage_of_carnage::_doorGUIDs
private

Definition at line 212 of file arena_cage_of_carnage.cpp.

Referenced by OnGameObjectCreate(), and OnStart().

◆ _naminzeGUID

ObjectGuid arena_cage_of_carnage::_naminzeGUID
private

◆ _scheduler

TaskScheduler arena_cage_of_carnage::_scheduler
private

Definition at line 215 of file arena_cage_of_carnage.cpp.

Referenced by OnStart(), and OnUpdate().


The documentation for this struct was generated from the following file: