|
| | AreaTrigger () |
| |
| | ~AreaTrigger () |
| |
| void | BuildValuesUpdateForPlayerWithMask (UpdateData *data, UF::ObjectData::Mask const &requestedObjectMask, UF::AreaTriggerData::Mask const &requestedAreaTriggerMask, Player const *target, bool ignoreNestedChangesMask) const |
| |
| void | AddToWorld () override |
| |
| void | RemoveFromWorld () override |
| |
| void | AI_Initialize () |
| |
| void | AI_Destroy () |
| |
| AreaTriggerAI * | AI () |
| |
| bool | IsCustom () const |
| |
| bool | IsServerSide () const |
| |
| bool | IsStaticSpawn () const |
| |
| bool | HasActionSetFlag (AreaTriggerActionSetFlag flag) const |
| |
| bool | IsNeverVisibleFor (WorldObject const *seer, bool allowServersideObjects=false) const override |
| |
| Position const & | GetStationaryPosition () const override |
| |
| void | RelocateStationaryPosition (Position const &pos) |
| |
| void | PlaySpellVisual (uint32 spellVisualId) const |
| |
| bool | LoadFromDB (ObjectGuid::LowType spawnId, Map *map, bool addToMap, bool allowDuplicate) |
| |
| void | Update (uint32 diff) override |
| |
| void | Remove () |
| |
| bool | IsRemoved () const |
| |
| uint32 | GetSpellId () const |
| |
| AuraEffect const * | GetAuraEffect () const |
| |
| uint32 | GetTimeSinceCreated () const |
| |
| EnumFlag< AreaTriggerFieldFlags > | GetAreaTriggerFlags () const |
| |
| bool | HasAreaTriggerFlag (AreaTriggerFieldFlags flag) const |
| |
| void | SetAreaTriggerFlag (AreaTriggerFieldFlags flag) |
| |
| void | RemoveAreaTriggerFlag (AreaTriggerFieldFlags flag) |
| |
| void | ReplaceAllAreaTriggerFlags (AreaTriggerFieldFlags flag) |
| |
| float | CalcCurrentScale () const |
| |
| void | SetOverrideScaleCurve (float overrideScale) |
| |
| void | SetOverrideScaleCurve (std::array< DBCPosition2D, 2 > const &points, Optional< uint32 > startTimeOffset={}, CurveInterpolationMode interpolation=CurveInterpolationMode::Linear) |
| |
| void | ClearOverrideScaleCurve () |
| |
| void | SetExtraScaleCurve (float extraScale) |
| |
| void | SetExtraScaleCurve (std::array< DBCPosition2D, 2 > const &points, Optional< uint32 > startTimeOffset={}, CurveInterpolationMode interpolation=CurveInterpolationMode::Linear) |
| |
| void | ClearExtraScaleCurve () |
| |
| void | SetOverrideMoveCurve (float x, float y, float z) |
| |
| void | SetOverrideMoveCurve (std::array< DBCPosition2D, 2 > const &xCurvePoints, std::array< DBCPosition2D, 2 > const &yCurvePoints, std::array< DBCPosition2D, 2 > const &zCurvePoints, Optional< uint32 > startTimeOffset={}, CurveInterpolationMode interpolation=CurveInterpolationMode::Linear) |
| |
| void | ClearOverrideMoveCurve () |
| |
| uint32 | GetTimeToTarget () const |
| |
| void | SetTimeToTarget (uint32 timeToTarget) |
| |
| uint32 | GetTimeToTargetScale () const |
| |
| void | SetTimeToTargetScale (uint32 timeToTargetScale) |
| |
| uint32 | GetTimeToTargetExtraScale () const |
| |
| void | SetTimeToTargetExtraScale (uint32 timeToTargetExtraScale) |
| |
| uint32 | GetTimeToTargetPos () const |
| |
| void | SetTimeToTargetPos (uint32 timeToTargetPos) |
| |
| void | SetSpellVisual (SpellCastVisual const &visual) |
| |
| int32 | GetDuration () const |
| |
| int32 | GetTotalDuration () const |
| |
| void | SetDuration (int32 newDuration) |
| |
| void | Delay (int32 delaytime) |
| |
| GuidUnorderedSet const & | GetInsideUnits () const |
| |
| AreaTriggerCreateProperties const * | GetCreateProperties () const |
| |
| AreaTriggerTemplate const * | GetTemplate () const |
| |
| uint32 | GetScriptId () const |
| |
| ObjectGuid | GetCreatorGUID () const override |
| |
| ObjectGuid | GetOwnerGUID () const override |
| |
| ObjectGuid const & | GetCasterGuid () const |
| |
| Unit * | GetCaster () const |
| |
| Unit * | GetTarget () const |
| |
| uint32 | GetFaction () const override |
| |
| void | SetShape (AreaTriggerShapeInfo const &shape) |
| |
| float | GetMaxSearchRadius () const |
| |
| void | InitSplineOffsets (std::vector< Position > const &offsets, Optional< float > overrideSpeed={}, Optional< bool > speedIsTimeInSeconds={}) |
| |
| void | InitSplines (std::vector< G3D::Vector3 > const &splinePoints, Optional< float > overrideSpeed={}, Optional< bool > speedIsTimeInSeconds={}) |
| |
| bool | HasSplines () const |
| |
| ::Movement::Spline< float > const & | GetSpline () const |
| |
| uint32 | GetElapsedTimeForMovement () const |
| |
| void | InitOrbit (AreaTriggerOrbitInfo const &orbit, Optional< float > overrideSpeed={}, Optional< bool > speedIsTimeInSeconds={}) |
| |
| bool | HasOrbit () const |
| |
| UF::AreaTriggerOrbit const & | GetOrbit () const |
| |
| void | SetPathTarget (ObjectGuid pathTarget) |
| |
| bool | HasOverridePosition () const |
| |
| void | UpdateShape () |
| |
| void | HandleUnitExit (Unit *unit) |
| |
| virtual | ~WorldObject () |
| |
| void | AddToWorld () override |
| |
| void | RemoveFromWorld () override |
| |
| void | GetNearPoint2D (WorldObject const *searcher, float &x, float &y, float distance, float absAngle) const |
| |
| void | GetNearPoint (WorldObject const *searcher, float &x, float &y, float &z, float distance2d, float absAngle) const |
| |
| void | GetClosePoint (float &x, float &y, float &z, float size, float distance2d=0, float relAngle=0) const |
| |
| void | MovePosition (Position &pos, float dist, float angle, float maxHeightChange=6.0f) const |
| |
| Position | GetNearPosition (float dist, float angle) |
| |
| void | MovePositionToFirstCollision (Position &pos, float dist, float angle) const |
| |
| Position | GetFirstCollisionPosition (float dist, float angle) |
| |
| Position | GetRandomNearPosition (float radius) |
| |
| void | GetContactPoint (WorldObject const *obj, float &x, float &y, float &z, float distance2d=CONTACT_DISTANCE) const |
| |
| virtual float | GetCombatReach () const |
| |
| void | UpdateGroundPositionZ (float x, float y, float &z) const |
| |
| void | UpdateAllowedPositionZ (float x, float y, float &z, float *groundZ=nullptr) const |
| |
| Position | GetRandomPoint (Position const &srcPos, float distance, float minDistance=0.0f) const |
| |
| uint32 | GetInstanceId () const |
| |
| PhaseShift & | GetPhaseShift () |
| |
| PhaseShift const & | GetPhaseShift () const |
| |
| PhaseShift & | GetSuppressedPhaseShift () |
| |
| PhaseShift const & | GetSuppressedPhaseShift () const |
| |
| bool | InSamePhase (PhaseShift const &phaseShift) const |
| |
| bool | InSamePhase (WorldObject const *obj) const |
| |
| int32 | GetDBPhase () const |
| |
| void | SetDBPhase (int32 p) |
| |
| uint32 | GetZoneId () const |
| |
| uint32 | GetAreaId () const |
| |
| void | GetZoneAndAreaId (uint32 &zoneid, uint32 &areaid) const |
| |
| bool | IsInWorldPvpZone () const |
| |
| bool | IsOutdoors () const |
| |
| ZLiquidStatus | GetLiquidStatus () const |
| |
| WmoLocation const * | GetCurrentWmo () const |
| |
| InstanceScript * | GetInstanceScript () const |
| |
| std::string const & | GetName () const |
| |
| void | SetName (std::string newname) |
| |
| std::string | GetNameForLocaleIdx (LocaleConstant) const override |
| |
| float | GetDistance (WorldObject const *obj) const |
| |
| float | GetDistance (Position const &pos) const |
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| float | GetDistance (float x, float y, float z) const |
| |
| float | GetDistance2d (WorldObject const *obj) const |
| |
| float | GetDistance2d (float x, float y) const |
| |
| float | GetDistanceZ (WorldObject const *obj) const |
| |
| bool | IsSelfOrInSameMap (WorldObject const *obj) const |
| |
| bool | IsInMap (WorldObject const *obj) const |
| |
| bool | IsWithinDist3d (float x, float y, float z, float dist) const |
| |
| bool | IsWithinDist3d (Position const *pos, float dist) const |
| |
| bool | IsWithinDist2d (float x, float y, float dist) const |
| |
| bool | IsWithinDist2d (Position const *pos, float dist) const |
| |
| bool | IsWithinDist (WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const |
| |
| bool | IsWithinDistInMap (WorldObject const *obj, float dist2compare, bool is3D=true, bool incOwnRadius=true, bool incTargetRadius=true) const |
| |
| bool | IsWithinLOS (float x, float y, float z, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing) const |
| |
| bool | IsWithinLOSInMap (WorldObject const *obj, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing) const |
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| Position | GetHitSpherePointFor (Position const &dest) const |
| |
| void | GetHitSpherePointFor (Position const &dest, float &x, float &y, float &z) const |
| |
| bool | GetDistanceOrder (WorldObject const *obj1, WorldObject const *obj2, bool is3D=true) const |
| |
| bool | IsInRange (WorldObject const *obj, float minRange, float maxRange, bool is3D=true) const |
| |
| bool | IsInRange2d (Position const *pos, float minRange, float maxRange) const |
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| bool | IsInRange3d (Position const *pos, float minRange, float maxRange) const |
| |
| bool | isInFront (WorldObject const *target, float arc=float(M_PI)) const |
| |
| bool | isInBack (WorldObject const *target, float arc=float(M_PI)) const |
| |
| bool | IsInBetween (Position const &pos1, Position const &pos2, float size=0) const |
| |
| bool | IsInBetween (WorldObject const *obj1, WorldObject const *obj2, float size=0) const |
| |
| virtual void | CleanupsBeforeDelete (bool finalCleanup=true) |
| |
| virtual void | SendMessageToSet (WorldPacket const *data, bool self) const |
| |
| virtual void | SendMessageToSetInRange (WorldPacket const *data, float dist, bool self) const |
| |
| virtual void | SendMessageToSet (WorldPacket const *data, Player const *skipped_rcvr) const |
| |
| void | SendCombatLogMessage (WorldPackets::CombatLog::CombatLogServerPacket *combatLog) const |
| |
| virtual uint8 | GetLevelForTarget (WorldObject const *) const |
| |
| void | PlayDistanceSound (uint32 soundId, Player const *target=nullptr) const |
| |
| void | StopDistanceSound (Player const *target=nullptr) const |
| |
| void | PlayDirectSound (uint32 soundId, Player const *target=nullptr, uint32 broadcastTextId=0) const |
| |
| void | PlayDirectMusic (uint32 musicId, Player const *target=nullptr) const |
| |
| void | PlayObjectSound (int32 soundKitId, ObjectGuid targetObject, Player const *target=nullptr, int32 broadcastTextId=0) const |
| |
| void | AddObjectToRemoveList () |
| |
| float | GetGridActivationRange () const |
| |
| float | GetVisibilityRange () const |
| |
| float | GetSightRange (WorldObject const *target=nullptr) const |
| |
| bool | CanSeeOrDetect (WorldObject const *obj, CanSeeOrDetectExtraArgs const &args={ }) const |
| |
| virtual void | SetMap (Map *map) |
| |
| virtual void | ResetMap () |
| |
| Map * | GetMap () const |
| |
| Map * | FindMap () const |
| |
| void | SetZoneScript () |
| |
| ZoneScript * | FindZoneScript () const |
| |
| ZoneScript * | GetZoneScript () const |
| |
| Scenario * | GetScenario () const |
| |
| TempSummon * | SummonCreature (uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty) |
| |
| TempSummon * | SummonCreature (uint32 entry, float x, float y, float z, float o=0, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, ObjectGuid privateObjectOwner=ObjectGuid::Empty) |
| |
| TempSummon * | SummonPersonalClone (Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, Player *privateObjectOwner=nullptr) |
| |
| GameObject * | SummonGameObject (uint32 entry, Position const &pos, QuaternionData const &rot, Seconds respawnTime, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN) |
| |
| GameObject * | SummonGameObject (uint32 entry, float x, float y, float z, float ang, QuaternionData const &rot, Seconds respawnTime, GOSummonType summonType=GO_SUMMON_TIMED_OR_CORPSE_DESPAWN) |
| |
| Creature * | SummonTrigger (float x, float y, float z, float ang, Milliseconds despawnTime, CreatureAI *(*GetAI)(Creature *)=nullptr) |
| |
| void | SummonCreatureGroup (uint8 group, std::list< TempSummon * > *list=nullptr) |
| |
| Creature * | FindNearestCreature (uint32 entry, float range, bool alive=true) const |
| |
| Creature * | FindNearestCreatureWithOptions (float range, FindCreatureOptions const &options) const |
| |
| GameObject * | FindNearestGameObject (uint32 entry, float range, bool spawnedOnly=true) const |
| |
| GameObject * | FindNearestGameObjectWithOptions (float range, FindGameObjectOptions const &options) const |
| |
| GameObject * | FindNearestUnspawnedGameObject (uint32 entry, float range) const |
| |
| GameObject * | FindNearestGameObjectOfType (GameobjectTypes type, float range) const |
| |
| Player * | SelectNearestPlayer (float range) const |
| |
| virtual ObjectGuid | GetCharmerOrOwnerGUID () const |
| |
| ObjectGuid | GetCharmerOrOwnerOrOwnGUID () const |
| |
| Unit * | GetOwner () const |
| |
| Unit * | GetCharmerOrOwner () const |
| |
| Unit * | GetCharmerOrOwnerOrSelf () const |
| |
| Player * | GetCharmerOrOwnerPlayerOrPlayerItself () const |
| |
| Player * | GetAffectingPlayer () const |
| |
| Player * | GetSpellModOwner () const |
| |
| SpellRange | GetSpellMinMaxRangeForTarget (Unit const *target, SpellInfo const *spellInfo) const |
| |
| SpellEffectValue | ApplyEffectModifiers (SpellInfo const *spellInfo, uint8 effIndex, SpellEffectValue value) const |
| |
| int32 | CalcSpellDuration (SpellInfo const *spellInfo, std::vector< SpellPowerCost > const *powerCosts) const |
| |
| int32 | ModSpellDuration (SpellInfo const *spellInfo, WorldObject const *target, int32 duration, bool positive, uint32 effectMask) const |
| |
| void | ModSpellCastTime (SpellInfo const *spellInfo, int32 &castTime, Spell *spell=nullptr) const |
| |
| void | ModSpellDurationTime (SpellInfo const *spellInfo, int32 &durationTime, Spell *spell=nullptr) const |
| |
| virtual float | MeleeSpellMissChance (Unit const *victim, WeaponAttackType attType, SpellInfo const *spellInfo) const |
| |
| virtual SpellMissInfo | MeleeSpellHitResult (Unit *victim, SpellInfo const *spellInfo) const |
| |
| SpellMissInfo | MagicSpellHitResult (Unit *victim, SpellInfo const *spellInfo) const |
| |
| SpellMissInfo | SpellHitResult (Unit *victim, SpellInfo const *spellInfo, bool canReflect, bool canImmune) const |
| |
| void | SendSpellMiss (Unit *target, uint32 spellID, SpellMissInfo missInfo) |
| |
| virtual void | SetFaction (uint32) |
| |
| FactionTemplateEntry const * | GetFactionTemplateEntry () const |
| |
| ReputationRank | GetReactionTo (WorldObject const *target) const |
| |
| bool | IsHostileTo (WorldObject const *target) const |
| |
| bool | IsHostileToPlayers () const |
| |
| bool | IsFriendlyTo (WorldObject const *target) const |
| |
| bool | IsNeutralToAll () const |
| |
| SpellCastResult | CastSpell (CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ }) |
| |
| void | SendPlayOrphanSpellVisual (Position const &sourceLocation, ObjectGuid const &target, uint32 spellVisualId, float travelSpeed, bool speedAsTime=false, bool withSourceOrientation=false) |
| |
| void | SendPlayOrphanSpellVisual (Position const &sourceLocation, Position const &targetLocation, uint32 spellVisualId, float travelSpeed, bool speedAsTime=false, bool withSourceOrientation=false) |
| |
| void | SendPlayOrphanSpellVisual (ObjectGuid const &target, uint32 spellVisualId, float travelSpeed, bool speedAsTime=false, bool withSourceOrientation=false) |
| |
| void | SendPlayOrphanSpellVisual (Position const &targetLocation, uint32 spellVisualId, float travelSpeed, bool speedAsTime=false, bool withSourceOrientation=false) |
| |
| void | SendCancelOrphanSpellVisual (uint32 id) |
| |
| bool | IsValidAttackTarget (WorldObject const *target, SpellInfo const *bySpell=nullptr) const |
| |
| bool | IsValidAssistTarget (WorldObject const *target, SpellInfo const *bySpell=nullptr) const |
| |
| Unit * | GetMagicHitRedirectTarget (Unit *victim, SpellInfo const *spellInfo) |
| |
| virtual uint32 | GetCastSpellXSpellVisualId (SpellInfo const *spellInfo) const |
| |
| template<typename Container > |
| void | GetGameObjectListWithEntryInGrid (Container &gameObjectContainer, uint32 entry, float maxSearchRange=250.0f) const |
| |
| template<typename Container > |
| void | GetGameObjectListWithOptionsInGrid (Container &gameObjectContainer, float maxSearchRange, FindGameObjectOptions const &options) const |
| |
| template<typename Container > |
| void | GetCreatureListWithEntryInGrid (Container &creatureContainer, uint32 entry, float maxSearchRange=250.0f) const |
| |
| template<typename Container > |
| void | GetCreatureListWithOptionsInGrid (Container &creatureContainer, float maxSearchRange, FindCreatureOptions const &options) const |
| |
| template<typename Container > |
| void | GetPlayerListInGrid (Container &playerContainer, float maxSearchRange, bool alive=true) const |
| |
| void | DestroyForNearbyPlayers () |
| |
| virtual void | UpdateObjectVisibility (bool forced=true) |
| |
| virtual void | UpdateObjectVisibilityOnCreate () |
| |
| virtual void | UpdateObjectVisibilityOnDestroy () |
| |
| void | UpdatePositionData () |
| |
| void | BuildUpdate (UpdateDataMapType &) override |
| |
| bool | AddToObjectUpdate () override |
| |
| void | RemoveFromObjectUpdate () override |
| |
| void | AddToNotify (uint16 f) |
| |
| bool | isNeedNotify (uint16 f) const |
| |
| uint16 | GetNotifyFlags () const |
| |
| void | ResetAllNotifies () |
| |
| bool | isActiveObject () const |
| |
| void | setActive (bool isActiveObject) |
| |
| bool | IsFarVisible () const |
| |
| void | SetFarVisible (bool on) |
| |
| bool | IsVisibilityOverridden () const |
| |
| void | SetVisibilityDistanceOverride (VisibilityDistanceType type) |
| |
| void | SetIsStoredInWorldObjectGridContainer (bool apply) |
| |
| bool | IsAlwaysStoredInWorldObjectGridContainer () const |
| |
| bool | IsStoredInWorldObjectGridContainer () const |
| |
| TransportBase * | GetTransport () const |
| |
| float | GetTransOffsetX () const |
| |
| float | GetTransOffsetY () const |
| |
| float | GetTransOffsetZ () const |
| |
| float | GetTransOffsetO () const |
| |
| Position const & | GetTransOffset () const |
| |
| uint32 | GetTransTime () const |
| |
| int8 | GetTransSeat () const |
| |
| virtual ObjectGuid | GetTransGUID () const |
| |
| void | SetTransport (TransportBase *t) |
| |
| float | GetFloorZ () const |
| |
| virtual float | GetCollisionHeight () const |
| |
| float | GetMapWaterOrGroundLevel (float x, float y, float z, float *ground=nullptr) const |
| |
| float | GetMapHeight (float x, float y, float z, bool vmap=true, float distanceToSearch=50.0f) const |
| |
| std::string | GetDebugInfo () const override |
| |
| virtual uint16 | GetAIAnimKitId () const |
| |
| virtual uint16 | GetMovementAnimKitId () const |
| |
| virtual uint16 | GetMeleeAnimKitId () const |
| |
| bool | IsPrivateObject () const |
| |
| ObjectGuid | GetPrivateObjectOwner () const |
| |
| void | SetPrivateObjectOwner (ObjectGuid const &owner) |
| |
| bool | CheckPrivateObjectOwnerVisibility (WorldObject const *seer) const |
| |
| SmoothPhasing * | GetOrCreateSmoothPhasing () |
| |
| SmoothPhasing * | GetSmoothPhasing () |
| |
| SmoothPhasing const * | GetSmoothPhasing () const |
| |
| virtual | ~Object () |
| |
| uint32 | GetEntry () const |
| |
| void | SetEntry (uint32 entry) |
| |
| float | GetObjectScale () const |
| |
| virtual void | SetObjectScale (float scale) |
| |
| uint32 | GetDynamicFlags () const |
| |
| bool | HasDynamicFlag (uint32 flag) const |
| |
| void | SetDynamicFlag (uint32 flag) |
| |
| void | RemoveDynamicFlag (uint32 flag) |
| |
| void | ReplaceAllDynamicFlags (uint32 flag) |
| |
| void | BuildValuesUpdateBlockForPlayerWithFlag (UpdateData *data, UF::UpdateFieldFlag flags, Player const *target) const |
| |
| virtual bool | hasQuest (uint32) const |
| |
| virtual bool | hasInvolvedQuest (uint32) const |
| |
| WorldObject * | ToWorldObject () |
| |
| WorldObject const * | ToWorldObject () const |
| |
| Item * | ToItem () |
| |
| Item const * | ToItem () const |
| |
| Unit * | ToUnit () |
| |
| Unit const * | ToUnit () const |
| |
| Creature * | ToCreature () |
| |
| Creature const * | ToCreature () const |
| |
| Player * | ToPlayer () |
| |
| Player const * | ToPlayer () const |
| |
| GameObject * | ToGameObject () |
| |
| GameObject const * | ToGameObject () const |
| |
| Corpse * | ToCorpse () |
| |
| Corpse const * | ToCorpse () const |
| |
| DynamicObject * | ToDynObject () |
| |
| DynamicObject const * | ToDynObject () const |
| |
| AreaTrigger * | ToAreaTrigger () |
| |
| AreaTrigger const * | ToAreaTrigger () const |
| |
| SceneObject * | ToSceneObject () |
| |
| SceneObject const * | ToSceneObject () const |
| |
| Conversation * | ToConversation () |
| |
| Conversation const * | ToConversation () const |
| |
| Trinity::unique_weak_ptr< Object > | GetWeakPtr () const |
| |
| virtual Loot * | GetLootForPlayer (Player const *player) const |
| |
| virtual SpawnTrackingStateData const * | GetSpawnTrackingStateDataForPlayer (Player const *player) const |
| |
| virtual void | BuildValuesUpdateWithFlag (UF::UpdateFieldFlag flags, ByteBuffer &data, Player const *target) const |
| |
| virtual | ~BaseEntity () |
| |
| bool | IsInWorld () const |
| |
| ObjectGuid const & | GetGUID () const |
| |
| TypeID | GetTypeId () const |
| |
| bool | isType (TypeMask mask) const |
| |
| bool | IsWorldObject () const |
| |
| bool | IsItem () const |
| |
| bool | IsUnit () const |
| |
| bool | IsCreature () const |
| |
| bool | IsPlayer () const |
| |
| bool | IsGameObject () const |
| |
| bool | IsDynObject () const |
| |
| bool | IsCorpse () const |
| |
| bool | IsAreaTrigger () const |
| |
| bool | IsSceneObject () const |
| |
| bool | IsConversation () const |
| |
| bool | IsMeshObject () const |
| |
| virtual void | BuildCreateUpdateBlockForPlayer (UpdateData *data, Player *target) const |
| |
| void | SendUpdateToPlayer (Player *player) const |
| |
| void | BuildValuesUpdateBlockForPlayer (UpdateData *data, Player const *target) const |
| |
| void | BuildDestroyUpdateBlock (UpdateData *data) const |
| |
| void | BuildOutOfRangeUpdateBlock (UpdateData *data) const |
| |
| ByteBuffer & | PrepareValuesUpdateBuffer (UpdateData *data) const |
| |
| virtual void | DestroyForPlayer (Player const *target) const |
| |
| void | SendOutOfRangeForPlayer (Player const *target) const |
| |
| void | ClearUpdateMask (bool remove) |
| |
| void | SetIsNewObject (bool enable) |
| |
| bool | IsDestroyedObject () const |
| |
| void | SetDestroyedObject (bool destroyed) |
| |
| void | BuildUpdateChangesMask () |
| |
| void | BuildFieldsUpdate (Player *player, UpdateDataMapType &data_map) const |
| |
| template<typename T > |
| void | ForceUpdateFieldChange (UF::UpdateFieldPrivateSetter< T > const &) |
| |
| constexpr | WorldLocation () |
| |
| constexpr | WorldLocation (uint32 mapId, float x, float y) |
| |
| constexpr | WorldLocation (uint32 mapId, float x, float y, float z) |
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| constexpr | WorldLocation (uint32 mapId, float x, float y, float z, float o) |
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| constexpr | WorldLocation (uint32 mapId, Position const &position) |
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| constexpr void | WorldRelocate (WorldLocation const &loc) |
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| constexpr void | WorldRelocate (WorldLocation const *loc) |
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| constexpr void | WorldRelocate (uint32 mapId, Position const &pos) |
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| constexpr void | WorldRelocate (uint32 mapId, float x, float y, float z, float o) |
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| constexpr WorldLocation | GetWorldLocation () const |
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| constexpr uint32 | GetMapId () const |
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| std::string | GetDebugInfo () const |
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| constexpr | Position () |
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| constexpr | Position (float x, float y) |
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| constexpr | Position (float x, float y, float z) |
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| constexpr | Position (float x, float y, float z, float o) |
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| bool | operator== (Position const &a) const |
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| constexpr void | Relocate (float x, float y) |
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| constexpr void | Relocate (float x, float y, float z) |
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| constexpr void | Relocate (float x, float y, float z, float o) |
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| constexpr void | Relocate (Position const &pos) |
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| constexpr void | Relocate (Position const *pos) |
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| void | RelocateOffset (Position const &offset) |
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| constexpr void | SetOrientation (float orientation) |
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| constexpr float | GetPositionX () const |
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| constexpr float | GetPositionY () const |
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| constexpr float | GetPositionZ () const |
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| constexpr float | GetOrientation () const |
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| constexpr void | GetPosition (float &x, float &y) const |
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| constexpr void | GetPosition (float &x, float &y, float &z) const |
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| constexpr void | GetPosition (float &x, float &y, float &z, float &o) const |
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| constexpr Position | GetPosition () const |
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| Streamer< XY > | PositionXYStream () |
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| ConstStreamer< XY > | PositionXYStream () const |
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| Streamer< XYZ > | PositionXYZStream () |
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| ConstStreamer< XYZ > | PositionXYZStream () const |
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| Streamer< XYZO > | PositionXYZOStream () |
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| ConstStreamer< XYZO > | PositionXYZOStream () const |
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| Streamer< PackedXYZ > | PositionPackedXYZStream () |
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| ConstStreamer< PackedXYZ > | PositionPackedXYZStream () const |
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| bool | IsPositionValid () const |
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| constexpr float | GetExactDist2dSq (const float x, const float y) const |
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| constexpr float | GetExactDist2dSq (Position const &pos) const |
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| constexpr float | GetExactDist2dSq (Position const *pos) const |
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| float | GetExactDist2d (const float x, const float y) const |
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| float | GetExactDist2d (Position const &pos) const |
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| float | GetExactDist2d (Position const *pos) const |
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| constexpr float | GetExactDistSq (float x, float y, float z) const |
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| constexpr float | GetExactDistSq (Position const &pos) const |
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| constexpr float | GetExactDistSq (Position const *pos) const |
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| float | GetExactDist (float x, float y, float z) const |
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| float | GetExactDist (Position const &pos) const |
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| float | GetExactDist (Position const *pos) const |
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| Position | GetPositionOffsetTo (Position const &endPos) const |
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| Position | GetPositionWithOffset (Position const &offset) const |
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| float | GetAbsoluteAngle (float x, float y) const |
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| float | GetAbsoluteAngle (Position const &pos) const |
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| float | GetAbsoluteAngle (Position const *pos) const |
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| float | ToAbsoluteAngle (float relAngle) const |
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| float | ToRelativeAngle (float absAngle) const |
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| float | GetRelativeAngle (float x, float y) const |
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| float | GetRelativeAngle (Position const &pos) const |
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| float | GetRelativeAngle (Position const *pos) const |
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| constexpr bool | IsInDist2d (float x, float y, float dist) const |
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| constexpr bool | IsInDist2d (Position const &pos, float dist) const |
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| constexpr bool | IsInDist2d (Position const *pos, float dist) const |
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| constexpr bool | IsInDist (float x, float y, float z, float dist) const |
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| constexpr bool | IsInDist (Position const &pos, float dist) const |
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| constexpr bool | IsInDist (Position const *pos, float dist) const |
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| bool | IsWithinBox (Position const &boxOrigin, float length, float width, float height) const |
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| bool | IsWithinVerticalCylinder (Position const &cylinderOrigin, float radius, float height, bool isDoubleVertical=false) const |
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| bool | IsInPolygon2D (Position const &polygonOrigin, std::span< Position const > vertices) const |
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| bool | HasInArc (float arcangle, Position const *pos, float border=2.0f) const |
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| bool | HasInLine (Position const *pos, float objSize, float width) const |
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| std::string | ToString () const |
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| virtual | ~GridObject () |
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| bool | IsInGrid () const |
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| void | AddToGrid (GridRefManager< AreaTrigger > &m) |
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| void | RemoveFromGrid () |
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