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TrinityCore
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#include <MapTree.h>
Inheritance diagram for VMAP::LocationInfo:Public Attributes | |
| GroupModel const * | hitModel = nullptr |
| int32 | rootId = -1 |
| float | ground_Z = -G3D::finf() |
| float VMAP::LocationInfo::ground_Z = -G3D::finf() |
Definition at line 38 of file MapTree.h.
Referenced by DynamicMapTree::getAreaAndLiquidData(), VMAP::VMapManager::getAreaAndLiquidData(), VMAP::ModelInstance::GetLocationInfo(), and GameObjectModel::GetLocationInfo().
| GroupModel const* VMAP::LocationInfo::hitModel = nullptr |
Definition at line 36 of file MapTree.h.
Referenced by DynamicMapTree::getAreaAndLiquidData(), VMAP::VMapManager::getAreaAndLiquidData(), VMAP::ModelInstance::GetLocationInfo(), and GameObjectModel::GetLocationInfo().
| int32 VMAP::LocationInfo::rootId = -1 |
Definition at line 37 of file MapTree.h.
Referenced by DynamicMapTree::getAreaAndLiquidData(), VMAP::VMapManager::getAreaAndLiquidData(), VMAP::ModelInstance::GetLocationInfo(), and GameObjectModel::GetLocationInfo().