61 bool getIntersectionTime(G3D::Ray
const& pRay,
float& pMaxDist,
bool pStopAtFirstHit,
ModelIgnoreFlags ignoreFlags)
const;
71 bool isInLineOfSight(G3D::Vector3
const& pos1, G3D::Vector3
const& pos2,
ModelIgnoreFlags ignoreFlags)
const;
72 bool getObjectHitPos(G3D::Vector3
const& pos1, G3D::Vector3
const& pos2, G3D::Vector3& pResultHitPos,
float pModifyDist)
const;
73 float getHeight(G3D::Vector3
const& pPos,
float maxSearchDist)
const;
81 std::span<ModelInstance const> getModelInstances()
const;