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TrinityCore
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#include <UpdateFields.h>
Inheritance diagram for UF::PlayerHouseInfoComponentData:Public Types | |
| using | OwnerObject = Player |
Public Types inherited from UF::HasChangesMask< 10 > | |
| using | Base = HasChangesMask< Bits > |
| using | Mask = UpdateMask< Bits > |
Public Member Functions | |
| void | WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Player const *owner) const |
| void | WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, Player const *owner) const |
| void | WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, Player const *owner, bool ignoreNestedChangesMask) const |
| void | ClearChangesMask () |
Public Member Functions inherited from UF::HasChangesMask< 10 > | |
| void | MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
| void | MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*)) |
| void | ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
| void | ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*)) |
| Mask const & | GetChangesMask () const |
Static Public Member Functions | |
| static void | AppendAllowedFieldsMaskForFlag (Mask &allowedMaskForTarget, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags) |
| static void | FilterDisallowedFieldsMaskForFlag (Mask &changesMask, EnumFlag< UpdateFieldFlag > fieldVisibilityFlags) |
Public Attributes | |
| DynamicUpdateField< ObjectGuid, 0, 1 > | Field_8 |
| DynamicUpdateField< UF::PlayerMirrorHouse, 0, 2 > | Houses |
| DynamicUpdateField< ObjectGuid, 0, 3 > | Field_88 |
| DynamicUpdateField< ObjectGuid, 0, 4 > | Field_C0 |
| DynamicUpdateField< ObjectGuid, 0, 5 > | Field_F8 |
| UpdateField< UF::NeighborhoodCharter, 0, 6 > | Charter |
| UpdateField< uint8, 0, 7 > | EditorMode |
| UpdateField< UF::NeighborhoodOwnershipTransfer, 0, 8 > | NeighborhoodOwnershipTransfer |
| UpdateField< ObjectGuid, 0, 9 > | CurrentHouse |
Additional Inherited Members | |
Static Protected Member Functions inherited from UF::HasChangesMask< 10 > | |
| static void | ClearChangesMask (UpdateFieldBase< T > &field) |
| static void | ClearChangesMask (UpdateFieldArrayBase< T, Size > &field) |
| static void | ClearChangesMask (DynamicUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (MapUpdateFieldBase< K, V > &field) |
| static void | ClearChangesMask (SetUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (OptionalUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (VariantUpdateFieldBase< Types... > &field) |
Protected Attributes inherited from UF::HasChangesMask< 10 > | |
| Mask | _changesMask |
Definition at line 2105 of file UpdateFields.h.
Definition at line 2117 of file UpdateFields.h.
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static |
| void UF::PlayerHouseInfoComponentData::ClearChangesMask | ( | ) |
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static |
| void UF::PlayerHouseInfoComponentData::WriteCreate | ( | EnumFlag< UpdateFieldFlag > | fieldVisibilityFlags, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| Player const * | owner | ||
| ) | const |
| void UF::PlayerHouseInfoComponentData::WriteUpdate | ( | EnumFlag< UpdateFieldFlag > | fieldVisibilityFlags, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| Player const * | owner | ||
| ) | const |
Definition at line 10022 of file UpdateFields.cpp.
Here is the call graph for this function:
Here is the caller graph for this function:| void UF::PlayerHouseInfoComponentData::WriteUpdate | ( | Mask const & | changesMask, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| Player const * | owner, | ||
| bool | ignoreNestedChangesMask | ||
| ) | const |
| UpdateField<UF::NeighborhoodCharter, 0, 6> UF::PlayerHouseInfoComponentData::Charter |
Definition at line 2112 of file UpdateFields.h.
| UpdateField<ObjectGuid, 0, 9> UF::PlayerHouseInfoComponentData::CurrentHouse |
Definition at line 2115 of file UpdateFields.h.
| UpdateField<uint8, 0, 7> UF::PlayerHouseInfoComponentData::EditorMode |
Definition at line 2113 of file UpdateFields.h.
| DynamicUpdateField<ObjectGuid, 0, 1> UF::PlayerHouseInfoComponentData::Field_8 |
Definition at line 2107 of file UpdateFields.h.
| DynamicUpdateField<ObjectGuid, 0, 3> UF::PlayerHouseInfoComponentData::Field_88 |
Definition at line 2109 of file UpdateFields.h.
| DynamicUpdateField<ObjectGuid, 0, 4> UF::PlayerHouseInfoComponentData::Field_C0 |
Definition at line 2110 of file UpdateFields.h.
| DynamicUpdateField<ObjectGuid, 0, 5> UF::PlayerHouseInfoComponentData::Field_F8 |
Definition at line 2111 of file UpdateFields.h.
| DynamicUpdateField<UF::PlayerMirrorHouse, 0, 2> UF::PlayerHouseInfoComponentData::Houses |
Definition at line 2108 of file UpdateFields.h.
| UpdateField<UF::NeighborhoodOwnershipTransfer, 0, 8> UF::PlayerHouseInfoComponentData::NeighborhoodOwnershipTransfer |
Definition at line 2114 of file UpdateFields.h.