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TrinityCore
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#include <HomeMovementGenerator.h>
Inheritance diagram for HomeMovementGenerator< T >:Public Member Functions | |
| HomeMovementGenerator () | |
| MovementGeneratorType | GetMovementGeneratorType () const override |
| bool | DoInitialize (T *) |
| bool | DoReset (T *) |
| bool | DoUpdate (T *, uint32) |
| void | DoDeactivate (T *) |
| void | DoFinalize (T *, bool, bool) |
| bool | DoInitialize (Creature *owner) |
| bool | DoReset (Creature *owner) |
| bool | DoUpdate (Creature *owner, uint32) |
| void | DoDeactivate (Creature *owner) |
| void | DoFinalize (Creature *owner, bool active, bool movementInform) |
Public Member Functions inherited from MovementGeneratorMedium< T, HomeMovementGenerator< T > > | |
| bool | Initialize (Unit *owner) override |
| bool | Reset (Unit *owner) override |
| bool | Update (Unit *owner, uint32 diff) override |
| void | Deactivate (Unit *owner) override |
| void | Finalize (Unit *owner, bool active, bool movementInform) override |
Public Member Functions inherited from MovementGenerator | |
| MovementGenerator () | |
| MovementGenerator (MovementGenerator const &)=delete | |
| MovementGenerator (MovementGenerator &&)=delete | |
| MovementGenerator & | operator= (MovementGenerator const &)=delete |
| MovementGenerator & | operator= (MovementGenerator &&)=delete |
| virtual | ~MovementGenerator () |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Private Member Functions | |
| void | SetTargetLocation (T *) |
| void | SetTargetLocation (Creature *owner) |
Additional Inherited Members | |
Public Attributes inherited from MovementGenerator | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
| Scripting::v2::ActionResultSetter< MovementStopReason > | ScriptResult |
Protected Member Functions inherited from MovementGenerator | |
| void | SetScriptResult (MovementStopReason reason) |
Definition at line 24 of file HomeMovementGenerator.h.
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explicit |
Definition at line 29 of file HomeMovementGenerator.cpp.
References MOTION_PRIORITY_NORMAL, MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING, and UNIT_STATE_ROAMING.
| void HomeMovementGenerator< Creature >::DoDeactivate | ( | Creature * | owner | ) |
Definition at line 129 of file HomeMovementGenerator.cpp.
References Unit::ClearUnitState(), MOVEMENTGENERATOR_FLAG_DEACTIVATED, and UNIT_STATE_ROAMING_MOVE.
| void HomeMovementGenerator< T >::DoDeactivate | ( | T * | ) |
Definition at line 126 of file HomeMovementGenerator.cpp.
| void HomeMovementGenerator< Creature >::DoFinalize | ( | Creature * | owner, |
| bool | active, | ||
| bool | movementInform | ||
| ) |
Definition at line 139 of file HomeMovementGenerator.cpp.
References Creature::AI(), Unit::ClearUnitState(), Unit::GetVehicleKit(), Creature::InitializeMovementCapabilities(), Creature::IsStateRestoredOnEvade(), Unit::IsVehicle(), Creature::LoadCreaturesAddon(), Creature::LoadCreaturesSparringHealth(), MOVEMENTGENERATOR_FLAG_FINALIZED, MOVEMENTGENERATOR_FLAG_INFORM_ENABLED, Vehicle::Reset(), Creature::SetSpawnHealth(), UNIT_STATE_EVADE, and UNIT_STATE_ROAMING_MOVE.
| void HomeMovementGenerator< T >::DoFinalize | ( | T * | , |
| bool | , | ||
| bool | |||
| ) |
Definition at line 136 of file HomeMovementGenerator.cpp.
| bool HomeMovementGenerator< Creature >::DoInitialize | ( | Creature * | owner | ) |
Definition at line 86 of file HomeMovementGenerator.cpp.
References MOVEMENTGENERATOR_FLAG_DEACTIVATED, MOVEMENTGENERATOR_FLAG_INITIALIZATION_PENDING, MOVEMENTGENERATOR_FLAG_INITIALIZED, and Creature::SetNoSearchAssistance().
| bool HomeMovementGenerator< T >::DoInitialize | ( | T * | ) |
Definition at line 83 of file HomeMovementGenerator.cpp.
| bool HomeMovementGenerator< Creature >::DoReset | ( | Creature * | owner | ) |
Definition at line 101 of file HomeMovementGenerator.cpp.
References MOVEMENTGENERATOR_FLAG_DEACTIVATED.
| bool HomeMovementGenerator< T >::DoReset | ( | T * | ) |
Definition at line 98 of file HomeMovementGenerator.cpp.
| bool HomeMovementGenerator< Creature >::DoUpdate | ( | Creature * | owner, |
| uint32 | |||
| ) |
Definition at line 115 of file HomeMovementGenerator.cpp.
References MOVEMENTGENERATOR_FLAG_INFORM_ENABLED, MOVEMENTGENERATOR_FLAG_INTERRUPTED, and Unit::movespline.
| bool HomeMovementGenerator< T >::DoUpdate | ( | T * | , |
| uint32 | |||
| ) |
Definition at line 109 of file HomeMovementGenerator.cpp.
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overridevirtual |
Implements MovementGenerator.
Definition at line 39 of file HomeMovementGenerator.cpp.
References HOME_MOTION_TYPE.
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private |
Definition at line 50 of file HomeMovementGenerator.cpp.
References Unit::AddUnitState(), Unit::ClearUnitState(), Creature::GetHomePosition(), Position::GetOrientation(), Unit::HasUnitState(), Movement::MoveSplineInit::Launch(), Position::m_positionX, Position::m_positionY, Position::m_positionZ, MOVEMENTGENERATOR_FLAG_INTERRUPTED, Movement::MoveSplineInit::MoveTo(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSplineInit::SetWalk(), UNIT_STATE_ALL_ERASABLE, UNIT_STATE_DISTRACTED, UNIT_STATE_EVADE, UNIT_STATE_ROAMING_MOVE, UNIT_STATE_ROOT, UNIT_STATE_STUNNED, and WorldObject::UpdateAllowedPositionZ().
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private |
Definition at line 47 of file HomeMovementGenerator.cpp.