TrinityCore
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WorldPackets::System Namespace Reference

Classes

struct  DebugTimeEventInfo
 
struct  EuropaTicketConfig
 
class  FeatureSystemStatus
 
class  FeatureSystemStatusGlueScreen
 
struct  GameModeData
 
struct  GameRuleValuePair
 
class  MirrorVars
 
struct  MirrorVarSingle
 
class  MOTD
 
struct  SavedThrottleObjectState
 
struct  SessionAlertConfig
 
class  SetTimeZoneInformation
 
struct  SocialQueueConfig
 
struct  SquelchInfo
 

Functions

ByteBuffer & operator<< (ByteBuffer &data, SocialQueueConfig const &socialQueueConfig)
 
ByteBuffer & operator<< (ByteBuffer &data, SessionAlertConfig const &sessionAlert)
 
ByteBuffer & operator<< (ByteBuffer &data, SavedThrottleObjectState const &throttleState)
 
ByteBuffer & operator<< (ByteBuffer &data, EuropaTicketConfig const &europaTicketSystemStatus)
 
ByteBuffer & operator<< (ByteBuffer &data, SquelchInfo const &squelch)
 
ByteBuffer & operator<< (ByteBuffer &data, GameModeData const &gameMode)
 
ByteBuffer & operator<< (ByteBuffer &data, GameRuleValuePair const &gameRuleValue)
 
ByteBuffer & operator<< (ByteBuffer &data, DebugTimeEventInfo const &debugTimeEventInfo)
 
ByteBuffer & operator<< (ByteBuffer &data, MirrorVarSingle const &variable)
 

Function Documentation

◆ operator<<() [1/9]

◆ operator<<() [2/9]

◆ operator<<() [3/9]

◆ operator<<() [4/9]

ByteBuffer & WorldPackets::System::operator<< ( ByteBuffer &  data,
GameRuleValuePair const &  gameRuleValue 
)

◆ operator<<() [5/9]

◆ operator<<() [6/9]

◆ operator<<() [7/9]

◆ operator<<() [8/9]

ByteBuffer & WorldPackets::System::operator<< ( ByteBuffer &  data,
SocialQueueConfig const &  socialQueueConfig 
)

Definition at line 23 of file SystemPackets.cpp.

References WorldPackets::System::SocialQueueConfig::DelayDuration, ByteBuffer::FlushBits(), WorldPackets::System::SocialQueueConfig::PlayerFriendValue, WorldPackets::System::SocialQueueConfig::PlayerGuildValue, WorldPackets::System::SocialQueueConfig::PlayerMultiplier, WorldPackets::System::SocialQueueConfig::QueueMultiplier, WorldPackets::System::SocialQueueConfig::ThrottleDecayTime, WorldPackets::System::SocialQueueConfig::ThrottleDfBestPriority, WorldPackets::System::SocialQueueConfig::ThrottleDfMaxItemLevel, WorldPackets::System::SocialQueueConfig::ThrottleInitialThreshold, WorldPackets::System::SocialQueueConfig::ThrottleLfgListIlvlScalingAbove, WorldPackets::System::SocialQueueConfig::ThrottleLfgListIlvlScalingBelow, WorldPackets::System::SocialQueueConfig::ThrottleLfgListPriorityAbove, WorldPackets::System::SocialQueueConfig::ThrottleLfgListPriorityBelow, WorldPackets::System::SocialQueueConfig::ThrottleLfgListPriorityDefault, WorldPackets::System::SocialQueueConfig::ThrottleMinThreshold, WorldPackets::System::SocialQueueConfig::ThrottlePrioritySpike, WorldPackets::System::SocialQueueConfig::ThrottlePvPHonorThreshold, WorldPackets::System::SocialQueueConfig::ThrottlePvPPriorityLow, WorldPackets::System::SocialQueueConfig::ThrottlePvPPriorityNormal, WorldPackets::System::SocialQueueConfig::ThrottleRfIlvlScalingAbove, WorldPackets::System::SocialQueueConfig::ThrottleRfPriorityAbove, WorldPackets::System::SocialQueueConfig::ToastDuration, and WorldPackets::System::SocialQueueConfig::ToastsDisabled.

◆ operator<<() [9/9]