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TrinityCore
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#include "Define.h"
Include dependency graph for GameEventSender.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Namespaces | |
| namespace | GameEvents |
Functions | |
| TC_GAME_API void | GameEvents::Trigger (uint32 gameEventId, WorldObject *source, WorldObject *target) |
| TC_GAME_API void | GameEvents::TriggerForPlayer (uint32 gameEventId, Player *source) |
| TC_GAME_API void | GameEvents::TriggerForMap (uint32 gameEventId, Map *map, WorldObject *source=nullptr, WorldObject *target=nullptr) |