TrinityCore
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BattlegroundTemplate Struct Reference

#include <BattlegroundMgr.h>

Public Member Functions

bool IsArena () const
 
uint16 GetMinPlayersPerTeam () const
 
uint16 GetMaxPlayersPerTeam () const
 
uint8 GetMinLevel () const
 
uint8 GetMaxLevel () const
 

Public Attributes

BattlegroundTypeId Id
 
WorldSafeLocsEntry const * StartLocation [PVP_TEAMS_COUNT] = { }
 
float MaxStartDistSq
 
uint8 Weight
 
uint32 ScriptId
 
BattlemasterListEntry const * BattlemasterEntry
 
std::vector< int32 > MapIDs
 

Detailed Description

Definition at line 47 of file BattlegroundMgr.h.

Member Function Documentation

◆ GetMaxLevel()

uint8 BattlegroundTemplate::GetMaxLevel ( ) const

◆ GetMaxPlayersPerTeam()

◆ GetMinLevel()

uint8 BattlegroundTemplate::GetMinLevel ( ) const

◆ GetMinPlayersPerTeam()

◆ IsArena()

Member Data Documentation

◆ BattlemasterEntry

◆ Id

◆ MapIDs

◆ MaxStartDistSq

float BattlegroundTemplate::MaxStartDistSq

◆ ScriptId

uint32 BattlegroundTemplate::ScriptId

◆ StartLocation

WorldSafeLocsEntry const* BattlegroundTemplate::StartLocation[PVP_TEAMS_COUNT] = { }

◆ Weight

uint8 BattlegroundTemplate::Weight

The documentation for this struct was generated from the following files: