#include <BattlegroundMgr.h>
Definition at line 47 of file BattlegroundMgr.h.
◆ GetMaxLevel()
uint8 BattlegroundTemplate::GetMaxLevel |
( |
| ) |
const |
◆ GetMaxPlayersPerTeam()
uint16 BattlegroundTemplate::GetMaxPlayersPerTeam |
( |
| ) |
const |
◆ GetMinLevel()
uint8 BattlegroundTemplate::GetMinLevel |
( |
| ) |
const |
◆ GetMinPlayersPerTeam()
uint16 BattlegroundTemplate::GetMinPlayersPerTeam |
( |
| ) |
const |
◆ IsArena()
bool BattlegroundTemplate::IsArena |
( |
| ) |
const |
◆ BattlemasterEntry
◆ Id
◆ MapIDs
std::vector<int32> BattlegroundTemplate::MapIDs |
◆ MaxStartDistSq
float BattlegroundTemplate::MaxStartDistSq |
◆ ScriptId
uint32 BattlegroundTemplate::ScriptId |
◆ StartLocation
◆ Weight
uint8 BattlegroundTemplate::Weight |
The documentation for this struct was generated from the following files: