TrinityCore
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Trinity::PlayerRelocationNotifier Struct Reference

#include <GridNotifiers.h>

+ Inheritance diagram for Trinity::PlayerRelocationNotifier:

Public Member Functions

 PlayerRelocationNotifier (Player &player)
 
template<class T >
void Visit (GridRefManager< T > &m)
 
void Visit (CreatureMapType &)
 
void Visit (PlayerMapType &)
 
- Public Member Functions inherited from Trinity::VisibleNotifier
 VisibleNotifier (Player &player)
 
 ~VisibleNotifier ()
 
template<class T >
void Visit (GridRefManager< T > &m)
 
void SendToSelf (void)
 
 VisibleNotifier (VisibleNotifier const &)=delete
 
 VisibleNotifier (VisibleNotifier &&)=delete
 
VisibleNotifier & operator= (VisibleNotifier const &)=delete
 
VisibleNotifier & operator= (VisibleNotifier &&)=delete
 

Additional Inherited Members

- Public Attributes inherited from Trinity::VisibleNotifier
Player & i_player
 
UpdateData i_data
 
std::set< WorldObject * > i_visibleNow
 
GuidUnorderedSet vis_guids
 

Detailed Description

Definition at line 77 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ PlayerRelocationNotifier()

Trinity::PlayerRelocationNotifier::PlayerRelocationNotifier ( Player &  player)
inline

Definition at line 79 of file GridNotifiers.h.

Member Function Documentation

◆ Visit() [1/3]

◆ Visit() [2/3]

template<class T >
void Trinity::PlayerRelocationNotifier::Visit ( GridRefManager< T > &  m)
inline

Definition at line 81 of file GridNotifiers.h.

◆ Visit() [3/3]


The documentation for this struct was generated from the following files: