TrinityCore
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boss_tunk.cpp File Reference
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "InstanceScript.h"
#include "PathGenerator.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "darkmaul_citadel.h"
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Go to the source code of this file.

Classes

struct  boss_tunk
 
class  spell_tunk_seismic_slam_selector
 
struct  at_tunk_seismic_slam
 
class  spell_tunk_interrupting_shout
 

Enumerations

enum  TunkSpells { SPELL_INTERRUPTING_SHOUT = 321240 , SPELL_SEISMIC_SLAM_SELECTOR = 308454 , SPELL_SEISMIC_SLAM_AT = 308455 , SPELL_SEISMIC_SLAM_DAMAGE = 308463 }
 
enum  TunkEvents { EVENT_INTERRUPTING_SHOUT = 1 , EVENT_SEISMIC_SLAM }
 
enum  TunkTexts { SAY_WARNING_SEISMIC_SLAM = 0 , SAY_WARNING_INTERRUPT = 1 }
 

Functions

void AddSC_boss_tunk ()
 

Enumeration Type Documentation

◆ TunkEvents

enum TunkEvents
Enumerator
EVENT_INTERRUPTING_SHOUT 
EVENT_SEISMIC_SLAM 

Definition at line 38 of file boss_tunk.cpp.

◆ TunkSpells

enum TunkSpells
Enumerator
SPELL_INTERRUPTING_SHOUT 
SPELL_SEISMIC_SLAM_SELECTOR 
SPELL_SEISMIC_SLAM_AT 
SPELL_SEISMIC_SLAM_DAMAGE 

Definition at line 30 of file boss_tunk.cpp.

◆ TunkTexts

enum TunkTexts
Enumerator
SAY_WARNING_SEISMIC_SLAM 
SAY_WARNING_INTERRUPT 

Definition at line 44 of file boss_tunk.cpp.

Function Documentation

◆ AddSC_boss_tunk()

void AddSC_boss_tunk ( )

Definition at line 198 of file boss_tunk.cpp.

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