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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "CreatureAI.h"#include "GameObject.h"#include "InstanceScript.h"#include "steam_vault.h"
Include dependency graph for instance_steam_vault.cpp:Go to the source code of this file.
Classes | |
| class | instance_steam_vault |
| struct | instance_steam_vault::instance_steam_vault_InstanceMapScript |
Functions | |
| void | AddSC_instance_steam_vault () |
Variables | |
| static constexpr ObjectData | gameObjectData [] |
| static constexpr ObjectData | creatureData [] |
| static constexpr DungeonEncounterData | encounters [] |
| void AddSC_instance_steam_vault | ( | ) |
Definition at line 107 of file instance_steam_vault.cpp.
Referenced by AddOutlandScripts().
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staticconstexpr |
Definition at line 32 of file instance_steam_vault.cpp.
Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().
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staticconstexpr |
Definition at line 40 of file instance_steam_vault.cpp.
Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().
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staticconstexpr |
Definition at line 25 of file instance_steam_vault.cpp.
Referenced by instance_steam_vault::instance_steam_vault_InstanceMapScript::instance_steam_vault_InstanceMapScript().