TrinityCore
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instance_steam_vault.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "steam_vault.h"
+ Include dependency graph for instance_steam_vault.cpp:

Go to the source code of this file.

Classes

class  instance_steam_vault
 
struct  instance_steam_vault::instance_steam_vault_InstanceMapScript
 

Functions

void AddSC_instance_steam_vault ()
 

Variables

static constexpr ObjectData gameObjectData []
 
static constexpr ObjectData creatureData []
 
static constexpr DungeonEncounterData encounters []
 

Function Documentation

◆ AddSC_instance_steam_vault()

void AddSC_instance_steam_vault ( )

Definition at line 107 of file instance_steam_vault.cpp.

Referenced by AddOutlandScripts().

Variable Documentation

◆ creatureData

constexpr ObjectData creatureData[]
staticconstexpr

◆ encounters

constexpr DungeonEncounterData encounters[]
staticconstexpr

◆ gameObjectData

constexpr ObjectData gameObjectData[]
staticconstexpr