61 {3444.156f, -3090.626f, 135.002f, 2.240f},
62 {3449.123f, -3087.009f, 135.002f, 2.240f},
63 {3446.246f, -3093.466f, 135.002f, 2.240f},
64 {3451.160f, -3089.904f, 135.002f, 2.240f},
66 {3457.995f, -3080.916f, 135.002f, 3.784f},
67 {3454.302f, -3076.330f, 135.002f, 3.784f},
68 {3460.975f, -3078.901f, 135.002f, 3.784f},
69 {3457.338f, -3073.979f, 135.002f, 3.784f}
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
bool IsNonMeleeSpellCast(bool withDelayed, bool skipChanneled=false, bool skipAutorepeat=false, bool isAutoshoot=false, bool skipInstant=true) const
TempSummon * SummonCreature(uint32 entry, Position const &pos, TempSummonType despawnType=TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime=0s, uint32 vehId=0, uint32 spellId=0, ObjectGuid privateObjectOwner=ObjectGuid::Empty)