TrinityCore
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instance_black_rook_hold.cpp File Reference
#include "AreaBoundary.h"
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "black_rook_hold.h"
+ Include dependency graph for instance_black_rook_hold.cpp:

Go to the source code of this file.

Classes

class  instance_black_rook_hold
 
struct  instance_black_rook_hold::instance_black_rook_hold_InstanceMapScript
 

Functions

void AddSC_instance_black_rook_hold ()
 

Variables

BossBoundaryData const boundaries
 
static constexpr ObjectData creatureData []
 
static constexpr ObjectData gameobjectData []
 
static constexpr DoorData doorData []
 
static constexpr DungeonEncounterData encounters []
 

Function Documentation

◆ AddSC_instance_black_rook_hold()

void AddSC_instance_black_rook_hold ( )

Definition at line 81 of file instance_black_rook_hold.cpp.

Referenced by AddBrokenIslesScripts().

Variable Documentation

◆ boundaries

◆ creatureData

◆ doorData

◆ encounters

constexpr DungeonEncounterData encounters[]
staticconstexpr

◆ gameobjectData

constexpr ObjectData gameobjectData[]
staticconstexpr