uint32 const EncounterCount
@ DATA_BOSS_1_POST_BOSS_DOOR
@ DATA_SMASHPITE_THE_HATEFUL
@ DATA_ILLYSANNA_RAVENCREST
@ DATA_LORD_KURTALOS_RAVENCREST
@ BOSS_LORD_KURTALOS_RAVENCREST
@ BOSS_SMASHPITE_THE_HATEFUL
@ BOSS_ILLYSANNA_RAVENCREST
@ GO_BOSS_1_POST_BOSS_DOOR
void SetBossNumber(uint32 number)
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
void LoadDoorData(std::span< DoorData const > data)
void LoadBossBoundaries(BossBoundaryData const &data)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
instance_black_rook_hold()
static constexpr ObjectData creatureData[]
void AddSC_instance_black_rook_hold()
static constexpr DoorData doorData[]
BossBoundaryData const boundaries
static constexpr DungeonEncounterData encounters[]
static constexpr ObjectData gameobjectData[]
instance_black_rook_hold_InstanceMapScript(InstanceMap *map)