TrinityCore
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instance_black_rook_hold.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "AreaBoundary.h"
19#include "InstanceScript.h"
20#include "ScriptMgr.h"
21#include "black_rook_hold.h"
22
24{
25 { DATA_AMALGAM_OF_SOULS, new CircleBoundary(Position(3251.350098f, 7582.790039f), 40.0f) }
26};
27
35
40
48
49static constexpr DungeonEncounterData encounters[] =
50{
51 { DATA_AMALGAM_OF_SOULS, {{ 1832 }} },
52 { DATA_ILLYSANNA_RAVENCREST, {{ 1833 }} },
53 { DATA_SMASHPITE_THE_HATEFUL, {{ 1834 }} },
54 { DATA_LORD_KURTALOS_RAVENCREST, {{ 1835 }} },
55};
56
80
#define DataHeader
uint32 const EncounterCount
@ DATA_BOSS_1_POST_BOSS_DOOR
@ DATA_SMASHPITE_THE_HATEFUL
@ DATA_ILLYSANNA_RAVENCREST
@ DATA_LORD_KURTALOS_RAVENCREST
@ DATA_AMALGAM_OF_SOULS
@ BOSS_AMALGAM_OF_SOULS
@ BOSS_LORD_KURTALOS_RAVENCREST
@ BOSS_SMASHPITE_THE_HATEFUL
@ BOSS_ILLYSANNA_RAVENCREST
#define BRHScriptName
@ GO_BOSS_1_DOOR_2
@ GO_BOSS_1_DOOR_1
@ GO_BOSS_1_POST_BOSS_DOOR
@ GO_BOSS_1_DOOR_4
@ GO_BOSS_1_DOOR_3
void SetBossNumber(uint32 number)
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
void LoadDoorData(std::span< DoorData const > data)
void LoadBossBoundaries(BossBoundaryData const &data)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
static constexpr ObjectData creatureData[]
void AddSC_instance_black_rook_hold()
static constexpr DoorData doorData[]
BossBoundaryData const boundaries
static constexpr DungeonEncounterData encounters[]
static constexpr ObjectData gameobjectData[]