TrinityCore
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instance_blood_furnace.cpp File Reference
#include "ScriptMgr.h"
#include "blood_furnace.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "ScriptedCreature.h"
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Classes

class  instance_blood_furnace
 
struct  instance_blood_furnace::instance_blood_furnace_InstanceMapScript
 

Functions

void AddSC_instance_blood_furnace ()
 

Variables

static constexpr DoorData doorData []
 
static constexpr ObjectData creatureData []
 
static constexpr ObjectData gameObjectData []
 
static constexpr DungeonEncounterData encounters []
 

Function Documentation

◆ AddSC_instance_blood_furnace()

void AddSC_instance_blood_furnace ( )

Definition at line 361 of file instance_blood_furnace.cpp.

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Variable Documentation

◆ creatureData

constexpr ObjectData creatureData[]
staticconstexpr
Initial value:
=
{
}
@ NPC_BROGGOK
@ DATA_BROGGOK

Definition at line 35 of file instance_blood_furnace.cpp.

◆ doorData

◆ encounters

constexpr DungeonEncounterData encounters[]
staticconstexpr
Initial value:
=
{
{ DATA_THE_MAKER, {{ 1922 }} },
{ DATA_BROGGOK, {{ 1924 }} },
{ DATA_KELIDAN_THE_BREAKER, {{ 1923 }} }
}

Definition at line 45 of file instance_blood_furnace.cpp.

◆ gameObjectData

constexpr ObjectData gameObjectData[]
staticconstexpr
Initial value:
=
{
}
@ GO_BROGGOK_LEVER
@ DATA_BROGGOK_LEVER

Definition at line 40 of file instance_blood_furnace.cpp.