TrinityCore
|
#include "ScriptMgr.h"
#include "arcatraz.h"
#include "Creature.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
Go to the source code of this file.
Classes | |
class | instance_arcatraz |
struct | instance_arcatraz::instance_arcatraz_InstanceMapScript |
Functions | |
void | AddSC_instance_arcatraz () |
Variables | |
DoorData const | doorData [] |
DungeonEncounterData const | encounters [] |
void AddSC_instance_arcatraz | ( | ) |
DoorData const doorData[] |
Definition at line 25 of file instance_arcatraz.cpp.
DungeonEncounterData const encounters[] |
Definition at line 32 of file instance_arcatraz.cpp.