TrinityCore
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battleground_silvershard_mines Struct Referencefinal
+ Inheritance diagram for battleground_silvershard_mines:

Public Member Functions

 battleground_silvershard_mines (BattlegroundMap *map)
 
void OnInit () override
 
void OnUpdate (uint32 diff) override
 
void OnPrepareStage2 () override
 
void OnStart () override
 
void ProcessEvent (WorldObject *obj, uint32 eventId, WorldObject *invoker) override
 
void DoAction (uint32 actionId, WorldObject *source, WorldObject *target) override
 
void OnGameObjectCreate (GameObject *gameobject) override
 
void OnCreatureCreate (Creature *creature) override
 
void HandleProgressEvent (GameObject const *controlZone, Team team, ChatMsg msgType=CHAT_MSG_ADDON, uint32 broadcastTextId=0, uint32 visualSpellId=0) const
 
void SpawnSouthernMineCart () const
 
void SpawnEasternMineCart () const
 
void SpawnNorthernMineCart () const
 
void UpdateCartWorldStates (GameObject const *controlZone) const
 
void SendTeamScores () const
 
void OnMineCartCaptured (Creature const *mineCart)
 
void OnPlayerCapturedMineCart (Player *player)
 
void OnTrackSwitched (Player const *invoker, Creature *trackSwitch) const
 
bool CheckWinner () const
 
- Public Member Functions inherited from BattlegroundScript
 BattlegroundScript (BattlegroundMap *map) noexcept
 
 ~BattlegroundScript () override=default
 
virtual void OnPrepareStage1 ()
 
virtual void OnPrepareStage3 ()
 
virtual void OnEnd (Team winner)
 
virtual void OnPlayerJoined (Player *player, bool inBattleground)
 
virtual void OnPlayerLeft (Player *player)
 
virtual void OnPlayerKilled (Player *victim, Player *killer)
 
virtual void OnUnitKilled (Creature *victim, Unit *killer)
 
virtual Team GetPrematureWinner ()
 
void TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override
 
- Public Member Functions inherited from ZoneScript
 ZoneScript () noexcept
 
 ZoneScript (ZoneScript const &right)
 
 ZoneScript (ZoneScript &&right) noexcept
 
ZoneScript & operator= (ZoneScript const &right)
 
ZoneScript & operator= (ZoneScript &&right) noexcept
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnAreaTriggerCreate (AreaTrigger *areaTrigger)
 
virtual void OnAreaTriggerRemove (AreaTrigger *areaTrigger)
 
virtual void OnUnitDeath (Unit *unit)
 
virtual void OnCreatureGroupDepleted (CreatureGroup const *creatureGroup)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player)
 
virtual bool CanCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnCaptureFlag (AreaTrigger *areaTrigger, Player *player)
 
virtual void OnFlagTaken (GameObject *flag, Player *player)
 
virtual void OnFlagDropped (ObjectGuid const &flagGuid, Player *player)
 

Private Attributes

TaskScheduler _scheduler
 
GuidVector _doors
 
std::unordered_map< ObjectGuid, uint16 > _capturedMineCartsByPlayer
 

Additional Inherited Members

- Protected Member Functions inherited from BattlegroundScript
void UpdateWorldState (int32 worldStateId, int32 value, bool hidden=false) const
 
- Protected Attributes inherited from BattlegroundScript
BattlegroundMap * battlegroundMap
 
Battleground * battleground
 

Detailed Description

Definition at line 241 of file battleground_silvershard_mines.cpp.

Constructor & Destructor Documentation

◆ battleground_silvershard_mines()

battleground_silvershard_mines::battleground_silvershard_mines ( BattlegroundMap *  map)
inlineexplicit

Definition at line 243 of file battleground_silvershard_mines.cpp.

Member Function Documentation

◆ CheckWinner()

◆ DoAction()

◆ HandleProgressEvent()

◆ OnCreatureCreate()

◆ OnGameObjectCreate()

◆ OnInit()

◆ OnMineCartCaptured()

void battleground_silvershard_mines::OnMineCartCaptured ( Creature const *  mineCart)
inline

◆ OnPlayerCapturedMineCart()

◆ OnPrepareStage2()

void battleground_silvershard_mines::OnPrepareStage2 ( )
inlineoverridevirtual

◆ OnStart()

◆ OnTrackSwitched()

◆ OnUpdate()

void battleground_silvershard_mines::OnUpdate ( uint32  diff)
inlineoverridevirtual

◆ ProcessEvent()

◆ SendTeamScores()

◆ SpawnEasternMineCart()

◆ SpawnNorthernMineCart()

◆ SpawnSouthernMineCart()

◆ UpdateCartWorldStates()

Member Data Documentation

◆ _capturedMineCartsByPlayer

std::unordered_map<ObjectGuid, uint16> battleground_silvershard_mines::_capturedMineCartsByPlayer
private

Definition at line 628 of file battleground_silvershard_mines.cpp.

Referenced by OnPlayerCapturedMineCart().

◆ _doors

GuidVector battleground_silvershard_mines::_doors
private

Definition at line 627 of file battleground_silvershard_mines.cpp.

Referenced by OnGameObjectCreate(), and OnStart().

◆ _scheduler

TaskScheduler battleground_silvershard_mines::_scheduler
private

Definition at line 626 of file battleground_silvershard_mines.cpp.

Referenced by OnInit(), OnMineCartCaptured(), OnStart(), and OnUpdate().


The documentation for this struct was generated from the following file: