TrinityCore
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spell_sha_healing_rain_aura Class Reference
+ Inheritance diagram for spell_sha_healing_rain_aura:

Public Member Functions

void SetVisualDummy (TempSummon const *summon)
 
Position GetPosition () const
 
- Public Member Functions inherited from AuraScript
 AuraScript () noexcept
 
 ~AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented () const
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
SpellEffectInfo const & GetEffectInfo (SpellEffIndex effIndex) const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
GameObjectGetGObjCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
Difficulty GetCastDifficulty () const
 
- Public Member Functions inherited from SpellScriptBase
 SpellScriptBase () noexcept
 
virtual ~SpellScriptBase ()
 
 SpellScriptBase (SpellScriptBase const &right)=delete
 
 SpellScriptBase (SpellScriptBase &&right)=delete
 
SpellScriptBaseoperator= (SpellScriptBase const &right)=delete
 
SpellScriptBaseoperator= (SpellScriptBase &&right)=delete
 
void _Register ()
 
void _Unload ()
 
void _Init (std::string const &scriptname, uint32 spellId)
 
std::string_view GetScriptName () const
 
virtual bool Validate (SpellInfo const *spellInfo)
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

void HandleEffectPeriodic (AuraEffect const *aurEff) const
 
void HandleEffecRemoved (AuraEffect const *, AuraEffectHandleModes) const
 
void Register () override
 

Private Attributes

ObjectGuid _visualDummy
 
Position _dest
 

Additional Inherited Members

- Static Public Member Functions inherited from SpellScriptBase
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
static bool ValidateSpellEffect (std::initializer_list< std::pair< uint32, SpellEffIndex > > effects)
 
template<class T >
static bool ValidateSpellEffect (T const &spellEffects)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< AuraHeartbeatHandlerOnHeartbeat
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectCalcCritChanceHandlerDoEffectCalcCritChance
 
HookList< EffectCalcDamageAndHealingHandlerDoEffectCalcDamageAndHealing
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectAbsorbHealHandlerOnEffectAbsorbHeal
 
HookList< EffectAbsorbHealHandlerAfterEffectAbsorbHeal
 
HookList< EffectAbsorbHandlerOnEffectManaShield
 
HookList< EffectAbsorbHandlerAfterEffectManaShield
 
HookList< EffectAbsorbHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< CheckEffectProcHandlerDoCheckEffectProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
HookList< EnterLeaveCombatHandlerOnEnterLeaveCombat
 
- Protected Types inherited from SpellScriptBase
template<typename ScriptFunc >
using GetScriptClass_t = typename GetScriptClass< ScriptFunc >::type
 
- Protected Attributes inherited from SpellScriptBase
std::string_view m_scriptName
 
uint32 m_scriptSpellId
 
uint8 m_currentScriptState
 

Detailed Description

Definition at line 1341 of file spell_shaman.cpp.

Member Function Documentation

◆ GetPosition()

Position spell_sha_healing_rain_aura::GetPosition ( ) const
inline

Definition at line 1350 of file spell_shaman.cpp.

◆ HandleEffecRemoved()

void spell_sha_healing_rain_aura::HandleEffecRemoved ( AuraEffect const *  ,
AuraEffectHandleModes   
) const
inlineprivate

Definition at line 1361 of file spell_shaman.cpp.

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◆ HandleEffectPeriodic()

void spell_sha_healing_rain_aura::HandleEffectPeriodic ( AuraEffect const *  aurEff) const
inlineprivate

Definition at line 1353 of file spell_shaman.cpp.

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◆ Register()

void spell_sha_healing_rain_aura::Register ( )
inlineoverrideprivatevirtual

Implements SpellScriptBase.

Definition at line 1367 of file spell_shaman.cpp.

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◆ SetVisualDummy()

void spell_sha_healing_rain_aura::SetVisualDummy ( TempSummon const *  summon)
inline

Definition at line 1344 of file spell_shaman.cpp.

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Member Data Documentation

◆ _dest

Position spell_sha_healing_rain_aura::_dest
private

Definition at line 1374 of file spell_shaman.cpp.

◆ _visualDummy

ObjectGuid spell_sha_healing_rain_aura::_visualDummy
private

Definition at line 1373 of file spell_shaman.cpp.


The documentation for this class was generated from the following file: