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TrinityCore
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Inheritance diagram for battleground_alterac_valley:Public Member Functions | |
| battleground_alterac_valley (BattlegroundMap *map) | |
| void | OnUpdate (uint32 diff) override |
| void | OnPlayerKilled (Player *victim, Player *) override |
| void | OnUnitKilled (Creature *victim, Unit *killer) override |
| bool | IsCaptainAlive (TeamId teamId) const |
| void | OnStart () override |
| void | OnEnd (Team winner) override |
| void | OnPlayerLeft (Player *player) override |
| void | EventPlayerDestroyedPoint (GameObject *gameobject) |
| void | DoAction (uint32 actionId, WorldObject *source, WorldObject *target) override |
| void | ChangeMineOwner (AlteracValleyMine mine, Team team, bool initial=false) |
| void | HandleInteractCapturableObject (Player *player, GameObject *target) |
| void | EventPlayerDefendsPoint (Player *player, uint32 object) |
| void | EventPlayerAssaultsPoint (Player *player, uint32 object) |
| void | UpdateNodeWorldState (BG_AV_Nodes node) const |
| void | SendMineWorldStates (AlteracValleyMine mine) const |
| void | AssaultNode (BG_AV_Nodes node, Team team) |
| void | DestroyNode (BG_AV_Nodes node) |
| void | InitNode (BG_AV_Nodes node, Team team, bool tower) |
| void | DefendNode (BG_AV_Nodes node, Team team) |
| Team | GetPrematureWinner () override |
| void | OnGameObjectCreate (GameObject *gameObject) override |
| void | OnCreatureCreate (Creature *creature) override |
| uint32 | GetData (uint32 dataId) const override |
| Creature * | FindHerald (std::string_view stringId) const |
| bool | IsTower (BG_AV_Nodes node) const |
| void | UpdateScore (Team team, int16 points) |
Public Member Functions inherited from BattlegroundScript | |
| BattlegroundScript (BattlegroundMap *map) noexcept | |
| ~BattlegroundScript () override=default | |
| virtual void | OnInit () |
| virtual void | OnPrepareStage1 () |
| virtual void | OnPrepareStage2 () |
| virtual void | OnPrepareStage3 () |
| virtual void | OnPlayerJoined (Player *player, bool inBattleground) |
| void | TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () noexcept | |
| ZoneScript (ZoneScript const &right) | |
| ZoneScript (ZoneScript &&right) noexcept | |
| ZoneScript & | operator= (ZoneScript const &right) |
| ZoneScript & | operator= (ZoneScript &&right) noexcept |
| virtual | ~ZoneScript () |
| virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual void | OnCreatureRemove (Creature *) |
| virtual void | OnGameObjectRemove (GameObject *) |
| virtual void | OnAreaTriggerCreate (AreaTrigger *areaTrigger) |
| virtual void | OnAreaTriggerRemove (AreaTrigger *areaTrigger) |
| virtual void | OnUnitDeath (Unit *unit) |
| virtual void | OnCreatureGroupDepleted (CreatureGroup const *creatureGroup) |
| virtual ObjectGuid | GetGuidData (uint32) const |
| virtual void | SetGuidData (uint32, ObjectGuid) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
| virtual void | SetData (uint32, uint32) |
| virtual void | ProcessEvent (WorldObject *obj, uint32 eventId, WorldObject *invoker) |
| virtual void | OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) |
| virtual bool | CanCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnCaptureFlag (AreaTrigger *areaTrigger, Player *player) |
| virtual void | OnFlagTaken (GameObject *flag, Player *player) |
| virtual void | OnFlagDropped (ObjectGuid const &flagGuid, Player *player) |
Static Public Member Functions | |
| static BG_AV_Nodes | GetNodeThroughObject (uint32 object) |
| static StaticNodeInfo const * | GetStaticNodeInfo (BG_AV_Nodes node) |
Private Attributes | |
| std::array< int32, PVP_TEAMS_COUNT > | _teamResources |
| uint32 | _teamQuestStatus [PVP_TEAMS_COUNT][9] |
| std::array< BG_AV_NodeInfo, BG_AV_NODES_MAX > | _nodes |
| TimeTracker | _mineResourceTimer |
| std::array< AlteracValleyMineInfo, 2 > | _mineInfo |
| std::array< TimeTracker, PVP_TEAMS_COUNT > | _captainBuffTimer |
| std::array< bool, PVP_TEAMS_COUNT > | _isInformedNearVictory |
| GuidUnorderedSet | _doorGUIDs |
| ObjectGuid | _balindaGUID |
| ObjectGuid | _galvangarGUID |
| GuidUnorderedSet | _heraldGUIDs |
Additional Inherited Members | |
Protected Member Functions inherited from BattlegroundScript | |
| void | UpdateWorldState (int32 worldStateId, int32 value, bool hidden=false) const |
Protected Attributes inherited from BattlegroundScript | |
| BattlegroundMap * | battlegroundMap |
| Battleground * | battleground |
Definition at line 477 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| DATA_DEFENDER_TIER_HORDE | |
| DATA_DEFENDER_TIER_ALLIANCE | |
Definition at line 505 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| BG_AV_DEFENDER_TIER_DEFENDER | |
| BG_AV_DEFENDER_TIER_SEASONED | |
| BG_AV_DEFENDER_TIER_VETERAN | |
| BG_AV_DEFENDER_TIER_CHAMPION | |
Definition at line 511 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| FACTION_FROSTWOLF_CLAN | |
| FACTION_STORMPIKE_GUARD | |
Definition at line 562 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| HONOR_KILL_BONUS_BOSS | |
| HONOR_KILL_BONUS_CAPTAIN | |
| HONOR_KILL_BONUS_SURVIVING_TOWER | |
| HONOR_KILL_BONUS_SURVIVING_CAPTAIN | |
| HONOR_KILL_BONUS_DESTROY_TOWER | |
Definition at line 533 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| NEAR_LOSE_POINTS | |
Definition at line 528 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| PVP_STAT_TOWERS_ASSAULTED | |
| PVP_STAT_GRAVEYARDS_ASSAULTED | |
| PVP_STAT_TOWERS_DEFENDED | |
| PVP_STAT_GRAVEYARDS_DEFENDED | |
| PVP_STAT_SECONDARY_OBJECTIVES | |
Definition at line 519 of file battleground_alterac_valley.cpp.
Definition at line 479 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| REP_GAIN_BOSS | |
| REP_GAIN_CAPTAIN | |
| REP_GAIN_DESTROY_TOWER | |
| REP_GAIN_SURVIVING_TOWER | |
| REP_GAIN_SURVIVING_CAPTAIN | |
Definition at line 542 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| RESOURCE_LOSS_TOWER | |
| RESOURCE_LOSS_CAPTAIN | |
Definition at line 551 of file battleground_alterac_valley.cpp.
| Enumerator | |
|---|---|
| SPELL_COMPLETE_ALTERAC_VALLEY_QUEST | |
Definition at line 557 of file battleground_alterac_valley.cpp.
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Definition at line 568 of file battleground_alterac_valley.cpp.
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Definition at line 1193 of file battleground_alterac_valley.cpp.
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Definition at line 913 of file battleground_alterac_valley.cpp.
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Definition at line 1220 of file battleground_alterac_valley.cpp.
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Definition at line 1201 of file battleground_alterac_valley.cpp.
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Reimplemented from ZoneScript.
Definition at line 827 of file battleground_alterac_valley.cpp.
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Definition at line 1135 of file battleground_alterac_valley.cpp.
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Definition at line 803 of file battleground_alterac_valley.cpp.
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Definition at line 1299 of file battleground_alterac_valley.cpp.
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Definition at line 1272 of file battleground_alterac_valley.cpp.
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Definition at line 935 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 1228 of file battleground_alterac_valley.cpp.
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Definition at line 1309 of file battleground_alterac_valley.cpp.
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Definition at line 1022 of file battleground_alterac_valley.cpp.
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Definition at line 1209 of file battleground_alterac_valley.cpp.
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Definition at line 725 of file battleground_alterac_valley.cpp.
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Definition at line 1318 of file battleground_alterac_valley.cpp.
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Reimplemented from ZoneScript.
Definition at line 1254 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 755 of file battleground_alterac_valley.cpp.
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Reimplemented from ZoneScript.
Definition at line 1241 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 642 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 794 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 736 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 647 of file battleground_alterac_valley.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 597 of file battleground_alterac_valley.cpp.
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Definition at line 1184 of file battleground_alterac_valley.cpp.
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Definition at line 1165 of file battleground_alterac_valley.cpp.
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Definition at line 1361 of file battleground_alterac_valley.cpp.
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Definition at line 1357 of file battleground_alterac_valley.cpp.
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Definition at line 1360 of file battleground_alterac_valley.cpp.
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Definition at line 1362 of file battleground_alterac_valley.cpp.
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Definition at line 1363 of file battleground_alterac_valley.cpp.
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Definition at line 1359 of file battleground_alterac_valley.cpp.
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Definition at line 1355 of file battleground_alterac_valley.cpp.
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Definition at line 1353 of file battleground_alterac_valley.cpp.
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Definition at line 1351 of file battleground_alterac_valley.cpp.
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Definition at line 1349 of file battleground_alterac_valley.cpp.
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Definition at line 1348 of file battleground_alterac_valley.cpp.