TrinityCore
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instance_eye_of_azshara.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "AreaBoundary.h"
19#include "InstanceScript.h"
20#include "ScriptMgr.h"
21#include "eye_of_azshara.h"
22
24{
25 { DATA_KING_DEEPBEARD, new CircleBoundary(Position(-3448.65f, 4161.68f, 29.18f), 68.0f) }
26};
27
36
42
43static constexpr DungeonEncounterData encounters[] =
44{
45 { DATA_WARLORD_PARJESH, {{ 1810 }} },
46 { DATA_LADY_HATECOIL, {{ 1811 }} },
47 { DATA_KING_DEEPBEARD, {{ 1812 }} },
48 { DATA_SERPENTRIX, {{ 1813 }} },
49 { DATA_WRATH_OF_AZSHARA, {{ 1814 }} }
50};
51
75
#define DataHeader
uint32 const EncounterCount
void SetBossNumber(uint32 number)
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
void LoadDoorData(std::span< DoorData const > data)
void LoadBossBoundaries(BossBoundaryData const &data)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
@ BOSS_KING_DEEPBEARD
@ BOSS_WARLORD_PARJESH
@ BOSS_LADY_HATECOIL
@ BOSS_SERPENTRIX
@ BOSS_WRATH_OF_AZSHARA
@ DATA_WARLORD_PARJESH
@ DATA_WRATH_OF_AZSHARA
@ DATA_KING_DEEPBEARD
@ DATA_SERPENTRIX
@ DATA_LADY_HATECOIL
@ GO_WATER_DOOR_2
@ GO_WATER_DOOR_1
#define EOAScriptName
static constexpr ObjectData creatureData[]
void AddSC_instance_eye_of_azshara()
static constexpr DoorData doorData[]
BossBoundaryData const boundaries
static constexpr DungeonEncounterData encounters[]