TrinityCore
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Arena.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "Arena.h"
19#include "ArenaTeamMgr.h"
20#include "BattlegroundPackets.h"
21#include "BattlegroundScore.h"
22#include "GuildMgr.h"
23#include "Guild.h"
24#include "Log.h"
25#include "Map.h"
26#include "ObjectAccessor.h"
27#include "Player.h"
28#include "World.h"
29#include "WorldSession.h"
30
43
45{
46 Battleground::AddPlayer(player, queueId);
47
48 if (player->GetBGTeam() == ALLIANCE) // gold
49 {
50 if (player->GetEffectiveTeam() == HORDE)
51 player->CastSpell(player, SPELL_HORDE_GOLD_FLAG, true);
52 else
53 player->CastSpell(player, SPELL_ALLIANCE_GOLD_FLAG, true);
54 }
55 else // green
56 {
57 if (player->GetEffectiveTeam() == HORDE)
58 player->CastSpell(player, SPELL_HORDE_GREEN_FLAG, true);
59 else
60 player->CastSpell(player, SPELL_ALLIANCE_GREEN_FLAG, true);
61 }
62
64}
65
66void Arena::RemovePlayer(Player* /*player*/, ObjectGuid /*guid*/, uint32 /*team*/)
67{
69 return;
70
73}
74
80
82{
84 return;
85
86 Battleground::HandleKillPlayer(player, killer);
87
90}
91
93{
95
96 if (isRated())
97 {
98 pvpLogData.Ratings.emplace();
99
100 for (uint8 i = 0; i < PVP_TEAMS_COUNT; ++i)
101 {
102 pvpLogData.Ratings->Postmatch[i] = _arenaTeamScores[i].PostMatchRating;
103 pvpLogData.Ratings->Prematch[i] = _arenaTeamScores[i].PreMatchRating;
104 pvpLogData.Ratings->PrematchMMR[i] = _arenaTeamScores[i].PreMatchMMR;
105 }
106 }
107}
108
109void Arena::RemovePlayerAtLeave(ObjectGuid guid, bool transport, bool sendPacket)
110{
112 {
113 BattlegroundPlayerMap::const_iterator itr = m_Players.find(guid);
114 if (itr != m_Players.end()) // check if the player was a participant of the match, or only entered through gm command (appear)
115 {
116 // if the player was a match participant, calculate rating
117 Team team = itr->second.Team;
118
119 ArenaTeam* winnerArenaTeam = nullptr;
120 ArenaTeam* loserArenaTeam = nullptr;
121
122 // left a rated match while the encounter was in progress, consider as loser
123 if (winnerArenaTeam && loserArenaTeam && winnerArenaTeam != loserArenaTeam)
124 {
125 if (Player* player = _GetPlayer(itr->first, itr->second.OfflineRemoveTime != 0, "Arena::RemovePlayerAtLeave"))
126 loserArenaTeam->MemberLost(player, GetArenaMatchmakerRating(GetOtherTeam(team)));
127 else
128 loserArenaTeam->OfflineMemberLost(guid, GetArenaMatchmakerRating(GetOtherTeam(team)));
129 }
130 }
131 }
132
133 // remove player
134 Battleground::RemovePlayerAtLeave(guid, transport, sendPacket);
135}
136
144
146{
147 // arena rating calculation
148 if (isRated())
149 {
150 uint32 loserTeamRating = 0;
151 uint32 loserMatchmakerRating = 0;
152 int32 loserChange = 0;
153 int32 loserMatchmakerChange = 0;
154 uint32 winnerTeamRating = 0;
155 uint32 winnerMatchmakerRating = 0;
156 int32 winnerChange = 0;
157 int32 winnerMatchmakerChange = 0;
158 bool guildAwarded = false;
159
160 // In case of arena draw, follow this logic:
161 // winnerArenaTeam => ALLIANCE, loserArenaTeam => HORDE
162 ArenaTeam* winnerArenaTeam = nullptr;
163 ArenaTeam* loserArenaTeam = nullptr;
164
165 if (winnerArenaTeam && loserArenaTeam && winnerArenaTeam != loserArenaTeam)
166 {
167 // In case of arena draw, follow this logic:
168 // winnerMatchmakerRating => ALLIANCE, loserMatchmakerRating => HORDE
169 loserTeamRating = loserArenaTeam->GetRating();
170 loserMatchmakerRating = GetArenaMatchmakerRating(winner == TEAM_OTHER ? HORDE : GetOtherTeam(winner));
171 winnerTeamRating = winnerArenaTeam->GetRating();
172 winnerMatchmakerRating = GetArenaMatchmakerRating(winner == TEAM_OTHER ? ALLIANCE : winner);
173
174 if (winner != 0)
175 {
176 winnerMatchmakerChange = winnerArenaTeam->WonAgainst(winnerMatchmakerRating, loserMatchmakerRating, winnerChange);
177 loserMatchmakerChange = loserArenaTeam->LostAgainst(loserMatchmakerRating, winnerMatchmakerRating, loserChange);
178
179 TC_LOG_DEBUG("bg.arena", "match Type: {} --- Winner: old rating: {}, rating gain: {}, old MMR: {}, MMR gain: {} --- Loser: old rating: {}, rating loss: {}, old MMR: {}, MMR loss: {} ---",
180 GetArenaType(), winnerTeamRating, winnerChange, winnerMatchmakerRating, winnerMatchmakerChange,
181 loserTeamRating, loserChange, loserMatchmakerRating, loserMatchmakerChange);
182
183 SetArenaMatchmakerRating(winner, winnerMatchmakerRating + winnerMatchmakerChange);
184 SetArenaMatchmakerRating(GetOtherTeam(winner), loserMatchmakerRating + loserMatchmakerChange);
185
186 // bg team that the client expects is different to TeamId
187 // alliance 1, horde 0
188 uint8 winnerTeam = winner == ALLIANCE ? PVP_TEAM_ALLIANCE : PVP_TEAM_HORDE;
189 uint8 loserTeam = winner == ALLIANCE ? PVP_TEAM_HORDE : PVP_TEAM_ALLIANCE;
190
191 _arenaTeamScores[winnerTeam].Assign(winnerTeamRating, winnerTeamRating + winnerChange, winnerMatchmakerRating, GetArenaMatchmakerRating(winner));
192 _arenaTeamScores[loserTeam].Assign(loserTeamRating, loserTeamRating + loserChange, loserMatchmakerRating, GetArenaMatchmakerRating(GetOtherTeam(winner)));
193
194 TC_LOG_DEBUG("bg.arena", "Arena match Type: {} ended. WinnerTeamId: {}. Winner rating: +{}, Loser rating: {}",
195 GetArenaType(), winnerArenaTeam->GetId(), winnerChange, loserChange);
196
197 if (sWorld->getBoolConfig(CONFIG_ARENA_LOG_EXTENDED_INFO))
198 for (auto const& score : PlayerScores)
199 if (Player* player = ObjectAccessor::FindConnectedPlayer(score.first))
200 {
201 TC_LOG_DEBUG("bg.arena", "Statistics match Type: {} for {} ({}, Team: {}, IP: {}): {}",
202 GetArenaType(), player->GetName(), score.first.ToString(), player->GetArenaTeamId(GetArenaType() == 5 ? 2 : GetArenaType() == 3),
203 player->GetSession()->GetRemoteAddress(), score.second->ToString());
204 }
205 }
206 // Deduct 16 points from each teams arena-rating if there are no winners after 45+2 minutes
207 else
208 {
209 _arenaTeamScores[PVP_TEAM_ALLIANCE].Assign(winnerTeamRating, winnerTeamRating + ARENA_TIMELIMIT_POINTS_LOSS, winnerMatchmakerRating, GetArenaMatchmakerRating(ALLIANCE));
210 _arenaTeamScores[PVP_TEAM_HORDE].Assign(loserTeamRating, loserTeamRating + ARENA_TIMELIMIT_POINTS_LOSS, loserMatchmakerRating, GetArenaMatchmakerRating(HORDE));
211
212 winnerArenaTeam->FinishGame(ARENA_TIMELIMIT_POINTS_LOSS);
214 }
215
216 uint8 aliveWinners = GetAlivePlayersCountByTeam(winner);
217
218 for (auto const& i : GetPlayers())
219 {
220 Team team = i.second.Team;
221
222 if (i.second.OfflineRemoveTime)
223 {
224 // if rated arena match - make member lost!
225 if (team == winner)
226 winnerArenaTeam->OfflineMemberLost(i.first, loserMatchmakerRating, winnerMatchmakerChange);
227 else
228 {
229 if (winner == 0)
230 winnerArenaTeam->OfflineMemberLost(i.first, loserMatchmakerRating, winnerMatchmakerChange);
231
232 loserArenaTeam->OfflineMemberLost(i.first, winnerMatchmakerRating, loserMatchmakerChange);
233 }
234 continue;
235 }
236
237 Player* player = _GetPlayer(i.first, i.second.OfflineRemoveTime != 0, "Arena::EndBattleground");
238 if (!player)
239 continue;
240
242
243 // per player calculation
244 if (team == winner)
245 {
246 // update achievement BEFORE personal rating update
247 uint32 rating = player->GetArenaPersonalRating(winnerArenaTeam->GetSlot());
249 player->UpdateCriteria(CriteriaType::WinAnyRankedArena, rating ? rating : 1);
251
252 // Last standing - Rated 5v5 arena & be solely alive player
253 if (GetArenaType() == ARENA_TYPE_5v5 && aliveWinners == 1 && player->IsAlive())
254 player->CastSpell(player, SPELL_LAST_MAN_STANDING, true);
255
256 if (!guildAwarded)
257 {
258 guildAwarded = true;
259 if (ObjectGuid::LowType guildId = GetBgMap()->GetOwnerGuildId(player->GetBGTeam()))
260 if (Guild* guild = sGuildMgr->GetGuildById(guildId))
261 guild->UpdateCriteria(CriteriaType::WinAnyRankedArena, std::max<uint32>(winnerArenaTeam->GetRating(), 1), 0, 0, nullptr, player);
262 }
263
264 winnerArenaTeam->MemberWon(player, loserMatchmakerRating, winnerMatchmakerChange);
265 }
266 else
267 {
268 if (winner == 0)
269 winnerArenaTeam->MemberLost(player, loserMatchmakerRating, winnerMatchmakerChange);
270
271 loserArenaTeam->MemberLost(player, winnerMatchmakerRating, loserMatchmakerChange);
272
273 // Arena lost => reset the win_rated_arena having the "no_lose" condition
275 }
276 }
277
278 // save the stat changes
279 winnerArenaTeam->SaveToDB();
280 loserArenaTeam->SaveToDB();
281 // send updated arena team stats to players
282 // this way all arena team members will get notified, not only the ones who participated in this match
283 winnerArenaTeam->NotifyStatsChanged();
284 loserArenaTeam->NotifyStatsChanged();
285 }
286 }
287
288 // end battleground
290}
@ SPELL_LAST_MAN_STANDING
Definition Arena.h:39
@ SPELL_ALLIANCE_GOLD_FLAG
Definition Arena.h:34
@ SPELL_HORDE_GOLD_FLAG
Definition Arena.h:36
@ SPELL_HORDE_GREEN_FLAG
Definition Arena.h:37
@ SPELL_ALLIANCE_GREEN_FLAG
Definition Arena.h:35
@ ARENA_TEXT_START_ONE_MINUTE
Definition Arena.h:26
@ ARENA_TEXT_START_THIRTY_SECONDS
Definition Arena.h:27
@ ARENA_TEXT_START_BATTLE_HAS_BEGUN
Definition Arena.h:29
@ ARENA_TEXT_START_FIFTEEN_SECONDS
Definition Arena.h:28
@ ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN
Definition Arena.h:44
@ ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD
Definition Arena.h:45
@ ARENA_TYPE_5v5
@ BG_START_DELAY_1M
@ BG_START_DELAY_30S
@ BG_START_DELAY_NONE
@ BG_START_DELAY_15S
#define ARENA_TIMELIMIT_POINTS_LOSS
@ STATUS_WAIT_LEAVE
@ STATUS_IN_PROGRESS
@ BG_STARTING_EVENT_THIRD
@ BG_STARTING_EVENT_SECOND
@ BG_STARTING_EVENT_FIRST
@ BG_STARTING_EVENT_FOURTH
@ LoseRankedArenaMatchWithTeamSize
uint8_t uint8
Definition Define.h:156
int32_t int32
Definition Define.h:150
uint32_t uint32
Definition Define.h:154
#define sGuildMgr
Definition GuildMgr.h:76
#define TC_LOG_DEBUG(filterType__, message__,...)
Definition Log.h:181
constexpr TeamId GetOtherTeam(TeamId team)
uint8 constexpr PVP_TEAMS_COUNT
@ TEAM_OTHER
@ ALLIANCE
@ HORDE
@ PVP_TEAM_HORDE
@ PVP_TEAM_ALLIANCE
void SaveToDB(bool forceMemberSave=false)
uint32 GetRating() const
Definition ArenaTeam.h:136
void OfflineMemberLost(ObjectGuid guid, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)
int32 LostAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)
void MemberLost(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange=-12)
int32 WonAgainst(uint32 Own_MMRating, uint32 Opponent_MMRating, int32 &rating_change)
uint8 GetSlot() const
Definition ArenaTeam.h:129
void FinishGame(int32 mod)
void NotifyStatsChanged()
uint32 GetId() const
Definition ArenaTeam.h:127
void MemberWon(Player *player, uint32 againstMatchmakerRating, int32 MatchmakerRatingChange)
void AddPlayer(Player *player, BattlegroundQueueTypeId queueId) override
Definition Arena.cpp:44
void EndBattleground(Team winner) override
Definition Arena.cpp:145
void RemovePlayer(Player *, ObjectGuid, uint32) override
Definition Arena.cpp:66
void UpdateArenaWorldState()
Definition Arena.cpp:75
void RemovePlayerAtLeave(ObjectGuid guid, bool transport, bool sendPacket) override
Definition Arena.cpp:109
void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics &pvpLogData) const override
Definition Arena.cpp:92
void CheckWinConditions() override
Definition Arena.cpp:137
void HandleKillPlayer(Player *player, Player *killer) override
Definition Arena.cpp:81
Arena(BattlegroundTemplate const *battlegroundTemplate)
Definition Arena.cpp:31
ArenaTeamScore _arenaTeamScores[PVP_TEAMS_COUNT]
Definition Arena.h:75
uint32 GetMapId() const
virtual void HandleKillPlayer(Player *player, Player *killer)
uint8 GetArenaType() const
BattlegroundPlayerMap m_Players
bool isRated() const
BattlegroundMap * GetBgMap() const
Player * _GetPlayer(ObjectGuid guid, bool offlineRemove, char const *context) const
void SetArenaMatchmakerRating(Team team, uint32 MMR)
void UpdateWorldState(int32 worldStateId, int32 value, bool hidden=false)
virtual void EndBattleground(Team winner)
BattlegroundStartTimeIntervals StartDelayTimes[BG_STARTING_EVENT_COUNT]
BattlegroundPlayerMap const & GetPlayers() const
BattlegroundScoreMap PlayerScores
virtual void AddPlayer(Player *player, BattlegroundQueueTypeId queueId)
BattlegroundStatus GetStatus() const
uint32 GetPlayersCountByTeam(Team team) const
uint32 GetAlivePlayersCountByTeam(Team team) const
uint32 GetArenaMatchmakerRating(Team team) const
virtual void BuildPvPLogDataPacket(WorldPackets::Battleground::PVPMatchStatistics &pvpLogData) const
virtual void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket)
uint32 StartMessageIds[BG_STARTING_EVENT_COUNT]
Definition Guild.h:329
virtual ObjectGuid::LowType GetOwnerGuildId(uint32=TEAM_OTHER) const
Definition Map.h:510
uint64 LowType
Definition ObjectGuid.h:321
uint32 GetArenaPersonalRating(uint8 slot) const
Definition Player.cpp:23140
void StartCriteria(CriteriaStartEvent startEvent, uint32 entry, Milliseconds timeLost=Milliseconds::zero())
Definition Player.cpp:27577
void UpdateCriteria(CriteriaType type, uint64 miscValue1=0, uint64 miscValue2=0, uint64 miscValue3=0, WorldObject *ref=nullptr)
Definition Player.cpp:27588
Team GetEffectiveTeam() const
Definition Player.h:2427
void FailCriteria(CriteriaFailEvent condition, int32 failAsset)
Definition Player.cpp:27582
Team GetBGTeam() const
Definition Player.cpp:24358
bool IsAlive() const
Definition Unit.h:1185
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
Definition Object.cpp:2217
#define sWorld
Definition World.h:916
@ CONFIG_ARENA_LOG_EXTENDED_INFO
Definition World.h:144
TC_GAME_API Player * FindConnectedPlayer(ObjectGuid const &)
void Assign(uint32 preMatchRating, uint32 postMatchRating, uint32 preMatchMMR, uint32 postMatchMMR)
uint32 PostMatchRating
Definition ArenaScore.h:31
uint32 PreMatchMMR
Definition ArenaScore.h:32
uint32 PreMatchRating
Definition ArenaScore.h:30