102 Player* player = itr->GetSource();
103 if (player && !player->
HasAura(45839))
108 TC_LOG_DEBUG(
"scripts",
"Instance Sunwell Plateau: GetPlayerInMap, but PlayerList is empty!");
#define TC_LOG_DEBUG(filterType__, message__,...)
uint32 const EncounterCount
ObjectGuid const & GetGUID() const
void SetBossNumber(uint32 number)
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
void LoadDoorData(std::span< DoorData const > data)
void LoadBossBoundaries(BossBoundaryData const &data)
PlayerList const & GetPlayers() const
static ObjectGuid const Empty
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
instance_sunwell_plateau()
InstanceScript * GetInstanceScript(InstanceMap *map) const override
static constexpr ObjectData creatureData[]
void AddSC_instance_sunwell_plateau()
static constexpr DoorData doorData[]
BossBoundaryData const boundaries
static constexpr DungeonEncounterData encounters[]
ObjectGuid GetGuidData(uint32 id) const override
Player const * GetPlayerInMap() const
instance_sunwell_plateau_InstanceMapScript(InstanceMap *map)
#define SunwellPlateauScriptName
@ DATA_KILJAEDEN_CONTROLLER
@ NPC_KILJAEDEN_CONTROLLER
@ NPC_GRAND_WARLOCK_ALYTHESS