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TrinityCore
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#include "AreaBoundary.h"#include "Creature.h"#include "CreatureGroups.h"#include "GameObject.h"#include "InstanceScript.h"#include "ScriptMgr.h"#include "nerubar_palace.h"
Include dependency graph for instance_nerubar_palace.cpp:Go to the source code of this file.
Classes | |
| class | instance_nerubar_palace |
| struct | instance_nerubar_palace::instance_nerubar_palace_InstanceMapScript |
Functions | |
| void | AddSC_instance_nerubar_palace () |
Variables | |
| static constexpr ObjectData | creatureData [] |
| static constexpr DoorData | doorData [] |
| static constexpr ObjectData | objectData [] |
| static BossBoundaryData const | boundaries |
| static constexpr DungeonEncounterData const | encounters [] |
| void AddSC_instance_nerubar_palace | ( | ) |
Definition at line 115 of file instance_nerubar_palace.cpp.
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Definition at line 49 of file instance_nerubar_palace.cpp.
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staticconstexpr |
Definition at line 26 of file instance_nerubar_palace.cpp.
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staticconstexpr |
Definition at line 38 of file instance_nerubar_palace.cpp.
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staticconstexpr |
Definition at line 54 of file instance_nerubar_palace.cpp.
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staticconstexpr |
Definition at line 43 of file instance_nerubar_palace.cpp.