TrinityCore
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instance_the_slave_pens.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "Creature.h"
20#include "InstanceScript.h"
21#include "the_slave_pens.h"
22
36
37static constexpr DungeonEncounterData encounters[] =
38{
39 { DATA_MENNU_THE_BETRAYER, {{ 1939 }} },
40 { DATA_ROKMAR_THE_CRACKLER, {{ 1941 }} },
41 { DATA_QUAGMIRRAN, {{ 1940 }} }
42};
43
45{
46public:
48
50 {
58
59 void OnCreatureCreate(Creature* creature) override
60 {
62
63 if (creature->GetEntry() == NPC_EARTHEN_RING_FLAMECALLER)
64 {
65 switch (counter)
66 {
68 FlameCallerGUIDs[0] = creature->GetGUID();
69 break;
71 FlameCallerGUIDs[1] = creature->GetGUID();
72 break;
74 FlameCallerGUIDs[2] = creature->GetGUID();
75 break;
76 default:
77 break;
78 }
79 ++counter;
80 }
81 }
82
83 ObjectGuid GetGuidData(uint32 type) const override
84 {
85 switch (type)
86 {
88 return FlameCallerGUIDs[0];
90 return FlameCallerGUIDs[1];
92 return FlameCallerGUIDs[2];
93 default:
94 break;
95 }
96 return ObjectGuid::Empty;
97 }
98
99 protected:
102 };
103
105 {
107 }
108};
109
uint8_t uint8
Definition Define.h:156
uint32_t uint32
Definition Define.h:154
uint32 const EncounterCount
ObjectGuid const & GetGUID() const
Definition BaseEntity.h:163
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
static ObjectGuid const Empty
Definition ObjectGuid.h:314
uint32 GetEntry() const
Definition Object.h:89
InstanceScript * GetInstanceScript(InstanceMap *map) const override
static constexpr ObjectData creatureData[]
void AddSC_instance_the_slave_pens()
static constexpr DungeonEncounterData encounters[]
@ NPC_SHAMAN_BONFIRE_BUNNY_001
@ NPC_SHAMAN_BEAM_BUNNY_001
@ NPC_SHAMAN_BEAM_BUNNY_000
@ NPC_FROZEN_CORE
@ NPC_AHUNE
@ NPC_EARTHEN_RING_FLAMECALLER
@ NPC_SHAMAN_BONFIRE_BUNNY_002
@ NPC_AHUNE_LOC_BUNNY
@ NPC_SHAMAN_BONFIRE_BUNNY_000
@ NPC_LUMA_SKYMOTHER
@ NPC_SHAMAN_BEAM_BUNNY_002
@ DATA_BONFIRE_BUNNY_000
@ DATA_BEAM_BUNNY_002
@ DATA_AHUNE_BUNNY
@ DATA_FLAMECALLER_000
@ DATA_FROZEN_CORE
@ DATA_AHUNE
@ DATA_BEAM_BUNNY_001
@ DATA_QUAGMIRRAN
@ DATA_MENNU_THE_BETRAYER
@ DATA_ROKMAR_THE_CRACKLER
@ DATA_FLAMECALLER_001
@ DATA_BONFIRE_BUNNY_001
@ DATA_LUMA_SKYMOTHER
@ DATA_BEAM_BUNNY_000
@ DATA_BONFIRE_BUNNY_002
@ DATA_FLAMECALLER_002
#define SPScriptName