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TrinityCore
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#include "ConditionMgr.h"#include "AchievementMgr.h"#include "AreaTrigger.h"#include "AreaTriggerDataStore.h"#include "BattlePetMgr.h"#include "BattlegroundScript.h"#include "CollectionMgr.h"#include "Containers.h"#include "ConversationDataStore.h"#include "DB2Stores.h"#include "DatabaseEnv.h"#include "GameEventMgr.h"#include "GameObject.h"#include "GameTime.h"#include "Group.h"#include "InstanceScenario.h"#include "InstanceScript.h"#include "Item.h"#include "LFGMgr.h"#include "LanguageMgr.h"#include "Log.h"#include "LootMgr.h"#include "Map.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Pet.h"#include "PhasingHandler.h"#include "Player.h"#include "PlayerChoice.h"#include "RaceMask.h"#include "RealmList.h"#include "ReputationMgr.h"#include "ScriptMgr.h"#include "Spell.h"#include "SpellAuraEffects.h"#include "SpellAuras.h"#include "SpellMgr.h"#include "World.h"#include "WorldSession.h"#include "WorldStateMgr.h"#include "WowTime.h"#include <random>
Include dependency graph for ConditionMgr.cpp:Go to the source code of this file.
Functions | |
| static bool | MeetsGroupStatusCondition (Player const *player, GroupStatusCondition status) |
| bool | PlayerConditionCompare (int32 comparisonType, int32 value1, int32 value2) |
| template<std::size_t N> | |
| bool | PlayerConditionLogic (uint32 logic, std::bitset< N > &results) |
| template<typename T , std::size_t N, typename... ExtraParams, Trinity::invocable_r< bool, Player const *, T, typename ExtraParams::value_type... > Predicate> | |
| static std::bitset< N > | GetPlayerConditionSingleResult (Predicate predicate, Player const *player, std::array< T, N > const &conditions, ExtraParams const &... params) |
| int32 | EvalSingleValue (ByteBuffer &buffer, Map const *map) |
| int32 | EvalValue (ByteBuffer &buffer, Map const *map) |
| bool | EvalRelOp (ByteBuffer &buffer, Map const *map) |
| int32 | GetUnitConditionVariable (Unit const *unit, Unit const *otherUnit, UnitConditionVariable variable, int32 value) |
Variables | |
| static constexpr int32(*const | WorldStateExpressionFunctions [WSE_FUNCTION_MAX])(Map const *, uint32, uint32) |
| bool EvalRelOp | ( | ByteBuffer & | buffer, |
| Map const * | map | ||
| ) |
Definition at line 3699 of file ConditionMgr.cpp.
References Equal, EvalValue(), Greater, GreaterOrEqual, Less, LessOrEqual, None, NotEqual, and ByteBuffer::read().
Referenced by ConditionMgr::IsMeetingWorldStateExpression().
| int32 EvalSingleValue | ( | ByteBuffer & | buffer, |
| Map const * | map | ||
| ) |
Definition at line 3638 of file ConditionMgr.cpp.
References Constant, EvalSingleValue(), Function, WorldStateMgr::GetValue(), ByteBuffer::read(), WorldState, and WSE_FUNCTION_MAX.
Referenced by EvalSingleValue(), and EvalValue().
| int32 EvalValue | ( | ByteBuffer & | buffer, |
| Map const * | map | ||
| ) |
Definition at line 3675 of file ConditionMgr.cpp.
References Division, EvalSingleValue(), Multiplication, None, ByteBuffer::read(), Remainder, Substraction, and Sum.
Referenced by EvalRelOp().
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inlinestatic |
Definition at line 2846 of file ConditionMgr.cpp.
References params.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 GetUnitConditionVariable | ( | Unit const * | unit, |
| Unit const * | otherUnit, | ||
| UnitConditionVariable | variable, | ||
| int32 | value | ||
| ) |
Definition at line 3762 of file ConditionMgr.cpp.
References AFLAG_NEGATIVE, BASE_ATTACK, CanAssist, CanAttack, Class, ComboPoints, Creature, CreatureType, CURRENT_GENERIC_SPELL, Damage, DamageArcanePct, DamageFirePct, DamageFrostPct, DamageHolyPct, DamageMagicPct, DamageNaturePct, DamagePhysicalPct, DamageShadowPct, DamageTotalPct, SpellInfo::Dispel, EnergyPct, Aura::GetApplicationOfTarget(), Unit::getAttackers(), Unit::GetAuraApplication(), Unit::GetAuraEffectsByType(), AuraEffect::GetBase(), AuraApplication::GetBase(), Unit::GetChannelSpellId(), Unit::GetCharmedGUID(), Unit::GetCharmerGUID(), Unit::GetCharmerOrOwnerGUID(), Unit::GetClass(), Unit::GetCombatReach(), Unit::GetCreatorGUID(), Unit::GetCreatureType(), Unit::GetCritterGUID(), Unit::GetCurrentSpell(), AuraApplication::GetEffectMask(), Object::GetEntry(), Position::GetExactDist(), Position::GetExactDistSq(), ChrSpecializationEntry::GetFlags(), AuraApplication::GetFlags(), Unit::GetGender(), BaseEntity::GetGUID(), Unit::GetHealth(), Unit::GetHealthPct(), Unit::GetLevel(), Unit::GetMinionGUID(), Unit::GetMountDisplayId(), Unit::GetPower(), Unit::GetPowerPct(), Player::GetPrimarySpecializationEntry(), Unit::GetRace(), WorldObject::GetReactionTo(), ChrSpecializationEntry::GetRole(), SpellInfo::GetSchoolMask(), Aura::GetSpellInfo(), SpellInfo::GetSpellMechanicMaskByEffectMask(), Unit::GetTarget(), ThreatManager::GetThreatListSize(), Unit::GetThreatManager(), ObjectAccessor::GetUnit(), Unit::GetVirtualItemId(), Player::GetWeaponForAttack(), HasAura, Unit::HasAura(), Unit::HasAuraType(), HasCritter, HasHarmfulAuraCanceledByDamage, HasHarmfulAuraDispelType, HasHarmfulAuraEffect, HasHarmfulAuraMechanic, HasHarmfulAuraSchool, HasHarmfulAuraSpell, HasHarmfulAuraWithPeriodicDamage, HasHelpfulAuraDispelType, HasHelpfulAuraEffect, HasHelpfulAuraMechanic, HasHelpfulAuraSchool, HasHelpfulAuraSpell, Creature::HasLabel(), Unit::HasNegativeAuraWithInterruptFlag(), HasPet, Unit::HasSpell(), HasTotemInSlot1, HasTotemInSlot2, HasTotemInSlot3, HasTotemInSlot4, HasTotemInSlot5, Unit::HasUnitFlag(), Unit::HasUnitMovementFlag(), HasWeapon, Healer, Health, HealthPct, InCombat, InMeleeRange, IsAttackingMe, IsCasting, IsCastingSpell, IsChanneling, IsChannelingSpell, BaseEntity::IsCreature(), IsDying, ObjectGuid::IsEmpty(), IsEnemy, IsFlying, Unit::IsFlying(), IsHovering, Unit::IsHovering(), IsImmuneToAreaOfEffect, Unit::IsInCombat(), IsInterruptible, IsMaster, IsMeleeAttacking, IsMounted, IsMoving, IsMyPet, IsMySummon, IsMyTarget, IsPlayer, BaseEntity::IsPlayer(), IsPlayerControlledNPC, IsRangedAttacking, IsSelf, IsSpecHealer, IsSpecMelee, IsSpecRanged, IsSpecTank, IsSummoner, IsTarget, WorldObject::IsValidAssistTarget(), WorldObject::IsValidAttackTarget(), Label, Level, LevelWithinContentTuning, Unit::m_SummonSlot, ManaPct, Melee, MOVEMENTFLAG_BACKWARD, MOVEMENTFLAG_FORWARD, MOVEMENTFLAG_STRAFE_LEFT, MOVEMENTFLAG_STRAFE_RIGHT, NumberOfAttackers, NumberOfEnemies, NumberOfFriends, NumberOfMeleeAttackers, NumberOfRangedAttackers, OFF_ATTACK, PathFailCount, POWER_COMBO_POINTS, POWER_ENERGY, POWER_MANA, POWER_RAGE, PursuitTime, Race, RagePct, Range, Ranged, REP_HOSTILE, sDB2Manager, Sex, SPELL_AURA_PERIODIC_DAMAGE, SpellKnown, StringID, SUMMON_SLOT_TOTEM, SUMMON_SLOT_TOTEM_2, SUMMON_SLOT_TOTEM_3, SUMMON_SLOT_TOTEM_4, Tank, ThreatArcanePct, ThreatFirePct, ThreatFrostPct, ThreatHolyPct, ThreatMagicPct, ThreatNaturePct, ThreatPhysicalPct, ThreatShadowPct, ThreatTotalPct, Object::ToCreature(), Object::ToPlayer(), TOTAL_AURAS, UI64LIT, and UNIT_FLAG_PLAYER_CONTROLLED.
Referenced by ConditionMgr::IsUnitMeetingCondition().
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static |
Definition at line 167 of file ConditionMgr.cpp.
References Player::GetGroup(), InGroup, InGroupButNotInRaid, InRaid, Group::isRaidGroup(), NotInGroup, and NotInGroupOrNotInRaid.
Referenced by ConditionMgr::IsPlayerMeetingCondition(), and Condition::Meets().
Definition at line 2798 of file ConditionMgr.cpp.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
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inline |
Definition at line 2821 of file ConditionMgr.cpp.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
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staticconstexpr |
Definition at line 3382 of file ConditionMgr.cpp.