83 felFlame->RemoveAllAuras();
uint32 const EncounterCount
@ DATA_EXTINUISH_FEL_FLAMES
ObjectGuid const & GetGUID() const
void AddEventAtOffset(BasicEvent *event, Milliseconds offset)
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
void LoadObjectData(std::span< ObjectData const > creatureData, std::span< ObjectData const > gameObjectData)
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
void LoadDoorData(std::span< DoorData const > data)
Creature * GetCreature(ObjectGuid const &guid)
SpellCastResult CastSpell(CastSpellTargetArg const &targets, uint32 spellId, CastSpellExtraArgs const &args={ })
InstanceScript * GetInstanceScript(InstanceMap *map) const override
static constexpr ObjectData const creatureData[]
static constexpr DungeonEncounterData const encounters[]
void AddSC_instance_baradin_hold()
static constexpr DoorData const doorData[]
std::vector< ObjectGuid > _felFlameGUIDs
void OnCreatureCreate(Creature *creature) override
instance_baradin_hold_InstanceMapScript(InstanceMap *map)
void SetData(uint32 type, uint32) override