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instance_azure_vault.cpp File Reference
#include "AreaBoundary.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureGroups.h"
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "azure_vault.h"
+ Include dependency graph for instance_azure_vault.cpp:

Go to the source code of this file.

Classes

class  instance_azure_vault
 
struct  instance_azure_vault::instance_azure_vault_InstanceMapScript
 

Functions

void AddSC_instance_azure_vault ()
 

Variables

static BossBoundaryData const boundaries
 
static constexpr ObjectData creatureData []
 
static constexpr DoorData doorData []
 
static constexpr DungeonEncounterData encounters []
 

Function Documentation

◆ AddSC_instance_azure_vault()

void AddSC_instance_azure_vault ( )

Definition at line 104 of file instance_azure_vault.cpp.

Referenced by AddDragonIslesScripts().

Variable Documentation

◆ boundaries

BossBoundaryData const boundaries
static

◆ creatureData

constexpr ObjectData creatureData[]
staticconstexpr

◆ doorData

◆ encounters

constexpr DungeonEncounterData encounters[]
staticconstexpr
Initial value:
=
{
{ DATA_LEYMOR, {{ 2582 }} },
{ DATA_AZUREBLADE, {{ 2585 }} },
{ DATA_TELASH_GREYWING, {{ 2583 }} },
{ DATA_UMBRELSKUL, {{ 2584 }} },
}

Definition at line 45 of file instance_azure_vault.cpp.

Referenced by instance_azure_vault::instance_azure_vault_InstanceMapScript::instance_azure_vault_InstanceMapScript().