TrinityCore
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NGrid.cpp File Reference
#include "NGrid.h"
#include "GridDefines.h"
#include "Random.h"
+ Include dependency graph for NGrid.cpp:

Go to the source code of this file.

Variables

template class TC_GAME_API Grid< WorldTypeMapContainer, GridTypeMapContainer >
 
template class TC_GAME_API NGrid< MAX_NUMBER_OF_CELLS, WorldTypeMapContainer, GridTypeMapContainer >
 
template struct TC_GAME_API TypeListContainer< GridRefManagerContainer, GameObject, Creature, DynamicObject, Corpse, AreaTrigger, SceneObject, Conversation >
 
template struct TC_GAME_API TypeListContainer< GridRefManagerContainer, Player, Creature, Corpse, DynamicObject >
 

Variable Documentation

◆ Grid< WorldTypeMapContainer, GridTypeMapContainer >

Definition at line 32 of file NGrid.cpp.

◆ NGrid< MAX_NUMBER_OF_CELLS, WorldTypeMapContainer, GridTypeMapContainer >

◆ TypeListContainer< GridRefManagerContainer, GameObject, Creature, DynamicObject, Corpse, AreaTrigger, SceneObject, Conversation >

◆ TypeListContainer< GridRefManagerContainer, Player, Creature, Corpse, DynamicObject >