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TrinityCore
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#include "ScriptMgr.h"#include "Containers.h"#include "CreatureTextMgr.h"#include "GameObject.h"#include "GameObjectAI.h"#include "Group.h"#include "InstanceScript.h"#include "LFGMgr.h"#include "Map.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptedCreature.h"#include "ScriptedGossip.h"#include "SpellAuraEffects.h"#include "SpellInfo.h"#include "SpellScript.h"#include "TemporarySummon.h"#include "the_slave_pens.h"
Include dependency graph for boss_ahune.cpp:Go to the source code of this file.
Classes | |
| struct | boss_ahune |
| struct | npc_frozen_core |
| struct | npc_ahune_bunny |
| struct | npc_earthen_ring_flamecaller |
| struct | npc_ahune_ice_spear_bunny |
| struct | go_ahune_ice_spear |
| struct | go_ahune_ice_stone |
| class | spell_ahune_synch_health |
| class | spell_summoning_rhyme_aura |
| class | spell_summon_ice_spear_delayer |
| class | spell_ice_spear_control_aura |
| class | spell_ice_spear_target_picker |
| class | spell_slippery_floor_periodic |
| class | spell_ahune_spanky_hands |
| class | spell_ahune_minion_despawner |
| class | spell_ice_bombardment_dest_picker |
Functions | |
| void | AddSC_boss_ahune () |
Variables | |
| Position const | SummonPositions [] |
| Position const | FlameCallerSpots [] |
| enum Actions |
| Enumerator | |
|---|---|
| ACTION_START_EVENT | |
| ACTION_STOP_EVENT | |
| ACTION_AHUNE_RETREAT | |
| ACTION_AHUNE_RESURFACE | |
| ACTION_EMOTE_RESURFACE | |
Definition at line 131 of file boss_ahune.cpp.
| enum Emotes |
| Enumerator | |
|---|---|
| EMOTE_EARTHEN_ASSAULT | |
| EMOTE_RETREAT | |
| EMOTE_RESURFACE | |
Definition at line 98 of file boss_ahune.cpp.
| enum Events |
Definition at line 112 of file boss_ahune.cpp.
| enum Misc |
| Enumerator | |
|---|---|
| MAX_FLAMECALLERS | |
Definition at line 153 of file boss_ahune.cpp.
| enum Phases |
| Enumerator | |
|---|---|
| PHASE_ONE | |
| PHASE_TWO | |
Definition at line 140 of file boss_ahune.cpp.
| enum Points |
| Enumerator | |
|---|---|
| POINT_FLAMECALLER_000 | |
| POINT_FLAMECALLER_001 | |
| POINT_FLAMECALLER_002 | |
Definition at line 146 of file boss_ahune.cpp.
| enum Says |
| Enumerator | |
|---|---|
| SAY_PLAYER_TEXT_1 | |
| SAY_PLAYER_TEXT_2 | |
| SAY_PLAYER_TEXT_3 | |
Definition at line 105 of file boss_ahune.cpp.
| enum Spells |
Definition at line 38 of file boss_ahune.cpp.
| void AddSC_boss_ahune | ( | ) |
| Position const FlameCallerSpots[] |
Definition at line 167 of file boss_ahune.cpp.
| Position const SummonPositions[] |
Definition at line 158 of file boss_ahune.cpp.