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TrinityCore
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Inheritance diagram for npc_chromie_middle::npc_chromie_middleAI:Public Member Functions | |
| npc_chromie_middleAI (Creature *creature) | |
| void | JustAppeared () override |
| void | UpdateAI (uint32 diff) override |
| void | MoveInLineOfSight (Unit *unit) override |
| void | AdvanceDungeon (Player const *player) |
| bool | OnGossipHello (Player *player) override |
| bool | OnGossipSelect (Player *player, uint32, uint32 listId) override |
Public Member Functions inherited from NullCreatureAI | |
| NullCreatureAI (Creature *creature, uint32 scriptId={}) noexcept | |
| void | MoveInLineOfSight (Unit *) override |
| void | AttackStart (Unit *) override |
| == Triggered Actions Requested ================== | |
| void | JustStartedThreateningMe (Unit *) override |
| void | JustEnteredCombat (Unit *) override |
| void | UpdateAI (uint32) override |
| void | JustAppeared () override |
| void | EnterEvadeMode (EvadeReason) override |
| void | OnCharmed (bool) override |
Public Member Functions inherited from CreatureAI | |
| CreatureAI (Creature *creature, uint32 scriptId={}) noexcept | |
| virtual | ~CreatureAI () |
| uint32 | GetId () const |
| bool | IsEngaged () const |
| void | Talk (uint8 id, WorldObject const *whisperTarget=nullptr) |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | TriggerAlert (Unit const *who) const |
| virtual void | JustEngagedWith (Unit *) |
| virtual void | OnHealthDepleted (Unit *, bool) |
| virtual void | JustDied (Unit *) |
| virtual void | KilledUnit (Unit *) |
| virtual void | JustSummoned (Creature *) |
| virtual void | IsSummonedBy (WorldObject *) |
| virtual void | SummonedCreatureDespawn (Creature *) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| virtual void | JustSummonedGameobject (GameObject *) |
| virtual void | SummonedGameobjectDespawn (GameObject *) |
| virtual void | JustRegisteredDynObject (DynamicObject *) |
| virtual void | JustUnregisteredDynObject (DynamicObject *) |
| virtual void | JustRegisteredAreaTrigger (AreaTrigger *) |
| virtual void | JustUnregisteredAreaTrigger (AreaTrigger *) |
| virtual void | SpellHit (WorldObject *, SpellInfo const *) |
| virtual void | SpellHitTarget (WorldObject *, SpellInfo const *) |
| virtual void | OnSpellCast (SpellInfo const *) |
| virtual void | OnSpellFailed (SpellInfo const *) |
| virtual void | OnSpellStart (SpellInfo const *) |
| virtual void | OnChannelFinished (SpellInfo const *) |
| virtual void | OnAuraApplied (AuraApplication const *) |
| virtual void | OnAuraRemoved (AuraApplication const *) |
| virtual bool | IsEscorted () const |
| virtual void | MovementInform (uint32, uint32) |
| virtual void | JustReachedHome () |
| void | DoZoneInCombat () |
| virtual void | ReceiveEmote (Player *, uint32) |
| virtual void | OwnerAttackedBy (Unit *attacker) |
| virtual void | OwnerAttacked (Unit *target) |
| virtual void | CorpseRemoved (uint32 &) |
| == State checks ================================= | |
| virtual Optional< QuestGiverStatus > | GetDialogStatus (Player const *player) |
| == Gossip system ================================ | |
| virtual bool | OnGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual void | OnQuestAccept (Player *, Quest const *) |
| virtual void | OnQuestReward (Player *, Quest const *, LootItemType, uint32) |
| virtual void | WaypointStarted (uint32, uint32) |
| == Waypoints system ============================= | |
| virtual void | WaypointReached (uint32, uint32) |
| virtual void | WaypointPathEnded (uint32, uint32) |
| virtual void | PassengerBoarded (Unit *, int8, bool) |
| == Fields ======================================= | |
| virtual void | OnSpellClick (Unit *, bool) |
| virtual bool | CanSeeAlways (WorldObject const *) |
| virtual PlayerAI * | GetAIForCharmedPlayer (Player *) |
| int32 | VisualizeBoundary (Seconds duration, Unit *owner=nullptr, bool fill=false) const |
| virtual bool | CheckInRoom () |
| CreatureBoundary const * | GetBoundary () const |
| void | SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false) |
| bool | IsInBoundary (Position const *who=nullptr) const |
Public Member Functions inherited from UnitAI | |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
| virtual bool | CanAIAttack (Unit const *) const |
| virtual void | InitializeAI () |
| virtual void | Reset () |
| virtual void | DoAction (int32 param) |
| virtual uint32 | GetData (uint32 id) const |
| virtual void | SetData (uint32 id, uint32 value) |
| virtual void | SetGUID (ObjectGuid const &guid, int32 id) |
| virtual ObjectGuid | GetGUID (int32 id) const |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| virtual void | JustExitedCombat () |
| virtual void | OnDespawn () |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | DamageTaken (Unit *, uint32 &, DamageEffectType, SpellInfo const *) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | SpellInterrupted (uint32, uint32) |
| void | AttackStartCaster (Unit *victim, float dist) |
| SpellCastResult | DoCast (uint32 spellId) |
| SpellCastResult | DoCast (Unit *victim, uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastSelf (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastVictim (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastAOE (uint32 spellId, CastSpellExtraArgs const &args={}) |
| bool | DoSpellAttackIfReady (uint32 spellId) |
| virtual void | OnGameEvent (bool, uint16) |
| virtual std::string | GetDebugInfo () const |
Public Attributes | |
| InstanceScript *const | Instance |
| uint32 | WhisperDelay |
| std::unordered_map< ObjectGuid, time_t > | Whispered |
Additional Inherited Members | |
Static Public Member Functions inherited from NullCreatureAI | |
| static int32 | Permissible (Creature const *creature) |
Static Public Member Functions inherited from CreatureAI | |
| static void | DoZoneInCombat (Creature *creature) |
| static bool | IsInBounds (CreatureBoundary const &boundary, Position const *who) |
Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
Static Public Attributes inherited from UnitAI | |
| static std::unordered_map< std::pair< uint32, Difficulty >, AISpellInfoType > | AISpellInfo |
Protected Member Functions inherited from CreatureAI | |
| bool | UpdateVictim () |
| Creature * | DoSummon (uint32 entry, Position const &pos, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| void | EngagementStart (Unit *who) |
| void | EngagementOver () |
| bool | _EnterEvadeMode (EvadeReason why=EvadeReason::Other) |
Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| CreatureBoundary const * | _boundary |
| bool | _negateBoundary |
Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 469 of file culling_of_stratholme.cpp.
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inline |
Definition at line 471 of file culling_of_stratholme.cpp.
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inline |
Definition at line 510 of file culling_of_stratholme.cpp.
References CRATES_DONE, DATA_INSTANCE_PROGRESS, DATA_UTHER_START, ZoneScript::GetData(), BaseEntity::GetGUID(), Instance, and ZoneScript::SetGuidData().
Referenced by OnGossipSelect().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 473 of file culling_of_stratholme.cpp.
References CRATES_DONE, DATA_INSTANCE_PROGRESS, ZoneScript::GetData(), IN_MILLISECONDS, Instance, and WhisperDelay.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 493 of file culling_of_stratholme.cpp.
References CRATES_DONE, DATA_INSTANCE_PROGRESS, ZoneScript::GetData(), WorldObject::GetDistance2d(), GameTime::GetGameTime(), Instance, CreatureAI::me, QUEST_DISPELLING_ILLUSIONS, QUEST_STATUS_COMPLETE, Object::ToPlayer(), WHISPER_COME_TALK, and Whispered.
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 516 of file culling_of_stratholme.cpp.
References AddGossipItemFor(), AsUnderlyingType(), CRATES_DONE, DATA_INSTANCE_PROGRESS, ZoneScript::GetData(), BaseEntity::GetGUID(), GOSSIP_ACTION_INFO_DEF, GOSSIP_MENU_STEP1, GOSSIP_OFFSET_STEP1, GOSSIP_OPTION_STEP1, GOSSIP_SENDER_MAIN, GOSSIP_TEXT_STEP1, InitGossipMenuFor(), Instance, Unit::IsQuestGiver(), CreatureAI::me, Player::PrepareQuestMenu(), and SendGossipMenuFor().
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inlineoverridevirtual |
Reimplemented from CreatureAI.
Definition at line 528 of file culling_of_stratholme.cpp.
References AddGossipItemFor(), AdvanceDungeon(), AsUnderlyingType(), ClearGossipMenuFor(), GetGossipActionFor(), BaseEntity::GetGUID(), GOSSIP_ACTION_INFO_DEF, GOSSIP_MENU_STEP2, GOSSIP_MENU_STEP3, GOSSIP_MENU_STEP4, GOSSIP_OFFSET_STEP1, GOSSIP_OFFSET_STEP2, GOSSIP_OFFSET_STEP3, GOSSIP_OPTION_STEP2, GOSSIP_OPTION_STEP3, GOSSIP_SENDER_MAIN, GOSSIP_TEXT_STEP2, GOSSIP_TEXT_STEP3, GOSSIP_TEXT_STEP4, InitGossipMenuFor(), CreatureAI::me, and SendGossipMenuFor().
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inlineoverridevirtual |
Implements UnitAI.
Definition at line 479 of file culling_of_stratholme.cpp.
References CRATES_DONE, DATA_INSTANCE_PROGRESS, ZoneScript::GetData(), Instance, WHISPER_CRATES_DONE, WhisperDelay, and Whispered.
| InstanceScript* const npc_chromie_middle::npc_chromie_middleAI::Instance |
Definition at line 555 of file culling_of_stratholme.cpp.
Referenced by AdvanceDungeon(), JustAppeared(), MoveInLineOfSight(), OnGossipHello(), and UpdateAI().
| uint32 npc_chromie_middle::npc_chromie_middleAI::WhisperDelay |
Definition at line 556 of file culling_of_stratholme.cpp.
Referenced by JustAppeared(), and UpdateAI().
| std::unordered_map<ObjectGuid, time_t> npc_chromie_middle::npc_chromie_middleAI::Whispered |
Definition at line 557 of file culling_of_stratholme.cpp.
Referenced by MoveInLineOfSight(), and UpdateAI().